evaldamage en_US - NyaaCat/RPGItems-reloaded GitHub Wiki
Power: Eval Damage
Full Name: rpgitems:evaldamage
Providing Plugin: RPGItems
Default Trigger: HIT.
All available Trigger: HIT, HIT_TAKEN.
Description
Calculate damage dynamicly
Properties
-
conditions
- Type: Set<String>
Conditions of this power.
-
display
- Type: String
Display name
-
expression
- Type: String
Expression to compute damage
-
setBaseDamage
- Type: boolean
- Default: false
Whether to set event base damage to final damage to allow stacking of damage power.
-
triggers
- Type: Set<Trigger>
- Default: HIT
Triggers of this power.