Fireball - NyaaCat/RPGItems-reloaded GitHub Wiki
instruction:
/rpgitem power {Item} fireball [cooldownTime]
effect: Fire small fireball [cooldownTime]tick cooling time.
Attributes:
- cooldownTime
- Type: long
- Default: 20
- Set status: Required
- Role: Set skill cooldown
- consumption
- Type: int
- Default: 0
- Set status: additional
- Role: Consumption, see the New Consumption System chapter
Example
/rpgitem power testfire fireball