ConsumeHit - NyaaCat/RPGItems-reloaded GitHub Wiki

instruction: /rpgitem power {Item} consumehit

effect: Set [Item] as the consumable when attacking. Cooling time defaults to 0, which can be modified via setter.

Attributes

  • cooldownTime
    • Type: int
    • Set status: additional
    • Role: Set skill cooldown

Example /rpgitem power testconsumehit consumehit