ConsumeHit - NyaaCat/RPGItems-reloaded GitHub Wiki
instruction:
/rpgitem power {Item} consumehit
effect: Set [Item] as the consumable when attacking. Cooling time defaults to 0, which can be modified via setter.
Attributes
- cooldownTime
- Type: int
- Set status: additional
- Role: Set skill cooldown
Example
/rpgitem power testconsumehit consumehit