SpriteRenderer.render() - Mtax-Development/GML-OOP GitHub Wiki
Name |
Type |
Optional |
sprite? |
{Sprite} |
Yes |
location? |
Yes |
|
frame? |
{int} |
Yes |
scale? |
{Scale} |
Yes |
angle? |
{Angle} |
Yes |
color? |
Yes |
|
alpha? |
{real} |
Yes |
part? |
{Vector4} |
Yes |
origin? |
{Vector2} |
Yes |
target? |
Yes |
Not applicable.
Execute the draw, using data of this constructor or specified replaced parts of it for this call only.