Sprite.renderTiled() - Mtax-Development/GML-OOP GitHub Wiki

Arguments

Name
Type
Optional
offset?
Yes
frame?
{int}
Yes
scale?
Yes
color?
{int:color}
Yes
alpha?
Yes

Returns

Not applicable.

Description

Draw this Sprite repeatedly tiled through the entire view, the currently active created Surface or if neither are used, the current Room.

⚠️ **GitHub.com Fallback** ⚠️