Page Index - Minigrim0/ElectricPreacher GitHub Wiki
325 page(s) in this GitHub Wiki:
- Home
- Welcome to the ElectricPreacher wiki!
- Classes
- Button
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- Button::Button& operator=(const Button&)
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- Button::Button()
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- Button::collide(SDL_Rect) const
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- Button::draw(Screen*) override
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- Button::draw_contour(SDL_Surface*, SDL_Color)
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- Button::get_background_color() const
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- Button::get_contour_color() const
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- Button::get_foreground_color() const
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- Button::get_rect() const
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- Button::get_text_position(SDL_Surface*) const
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- Button::move(int, int)
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- Button::resize(int, int)
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- Button::set_background_color(int, int, int, int a=255)
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- Button::set_contour_color(int, int, int)
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- Button::set_position(int, int)
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- Button::set_position(SDL_Rect)
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- Button::set_rect(int, int, int, int)
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- Button::set_rect(SDL_Rect)
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- Button::set_size(int, int)
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- Button::set_size(SDL_Rect)
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- Button::set_text_color(int, int, int, int a=255)
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- Button::set_text_offset(int, int)
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- Button::set_text_pos(int, int)
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- Button::update(SDL_Event*, Screen*) override
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- Button::update_layout(Screen*, TTF_Font*)
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- Button::~Button()
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- Chunk
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- Chunk::Chunk& operator=(const Chunk&)
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- Chunk::Chunk()
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- Chunk::get_image_set() const
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- Chunk::get_position() const
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- Chunk::set_image_set(ImageSet*)
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- Chunk::set_position(int, int)
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- Chunk::set_position(SDL_Rect)
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- Chunk::~Chunk()
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- Console
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- Console::Console& operator=(const Console&)
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- Console::Console()
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- Console::Console(int, int)
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- Console::Console(int, int, int)
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- Console::Console(int, int, int, int)
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- Console::Console(TTF_Font*)
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- Console::create_entry(Screen*)
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- Console::draw(Screen*) override
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- Console::init(Screen*)
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- Console::init_send_button()
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- Console::set_font(TTF_Font*)
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- Console::set_position(int, int)
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- Console::set_size(int, int)
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- Console::update(SDL_Event*, Screen*) override
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- Console::update_layout(Screen*)
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- Console::~Console()
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- Image_set
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- ImageSet::blit_sub(Screen*, int, int, int, int) const
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- ImageSet::get_height() const
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- ImageSet::get_texture() const
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- ImageSet::get_width() const
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- ImageSet::ImageSet& operator=(const ImageSet&)
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- ImageSet::ImageSet()
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- ImageSet::ImageSet(SDL_Texture*)
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- ImageSet::SDL_Rect* get_sub(int, int) const
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- ImageSet::set_array()
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- ImageSet::~ImageSet()
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- Map_element
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- Map_manager
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- MapElement::draw(Screen*, int, int) = 0
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- MapElement::draw(Screen*, SDL_Rect) = 0
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- MapElement::get_accessibility(int) const = 0
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- MapElement::get_rect() const = 0
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- MapElement::set_accessibility(int, bool) = 0
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- MapElement::set_rect(int, int, int, int) = 0
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- MapElement::set_rect(SDL_Rect) = 0
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- MapElement::~MapElement()
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- MapManager::get_position() const
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- MapManager::MapManager& operator=(const MapManager&)
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- MapManager::MapManager()
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- MapManager::MapManager(int, int)
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- MapManager::MapManager(SDL_Rect)
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- MapManager::set_position(int, int)
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- MapManager::set_position(SDL_Rect)
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- MapManager::~MapManager()
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- Notification
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- Notification::draw(Screen*) override
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- Notification::get_height() const
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- Notification::init(Screen*, TTF_Font*)
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- Notification::is_alive() const
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- Notification::Notification& operator=(const Notification&)
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- Notification::Notification()
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- Notification::set_icon(SDL_Texture*)
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- Notification::set_position(int, int)
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- Notification::set_width(int)
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- Notification::update(SDL_Event*, Screen*) override
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- Notification::~Notification()
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- Notification_center
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- NotificationCenter::draw(Screen*) override
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- NotificationCenter::get_pos() const
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- NotificationCenter::NotificationCenter(Screen*)
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- NotificationCenter::set_pos(int, int)
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- NotificationCenter::set_pos(SDL_Rect)
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- NotificationCenter::set_size(int, int)
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- NotificationCenter::update(SDL_Event*, Screen*) override
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- NotificationCenter::~NotificationCenter()
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- Screen
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- Screen::blit(SDL_Texture*, const SDL_Rect*, int, int)
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- Screen::blit(SDL_Texture*, const SDL_Rect*, int, int, int)
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- Screen::blit(SDL_Texture*, const SDL_Rect*, int, int, int, int)
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- Screen::blit(SDL_Texture*, const SDL_Rect*, SDL_Rect)
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- Screen::build_window()
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- Screen::compute_fps()
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- Screen::convert_surface_to_texure(SDL_Surface*)
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- Screen::get_background_color() const
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- Screen::get_font() const
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- Screen::get_height() const
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- Screen::get_key(SDL_Keycode)
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- Screen::get_mouse_pos() const
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- Screen::get_renderer() const
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- Screen::get_time_elapsed() const
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- Screen::get_width() const
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- Screen::get_window() const
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- Screen::handle_events(SDL_Event*)
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- Screen::init()
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- Screen::is_running() const
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- Screen::Screen& operator=(const Screen&)
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- Screen::Screen()
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- Screen::set_background_color(SDL_Color)
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- Screen::set_background_color(Uint8, Uint8, Uint8)
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- Screen::set_height(int)
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- Screen::set_width(int)
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- Screen::toggle_fps_show()
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- Screen::update_screen()
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- Screen::~Screen()
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- Text_input
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- TextInput::collide(int, int) const
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- TextInput::collide(SDL_Event*) const
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- TextInput::draw(Screen*) override
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- TextInput::flush(Screen*)
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- TextInput::get_font() const
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- TextInput::is_empty() const
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- TextInput::set_font(TTF_Font*)
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- TextInput::set_position(int, int)
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- TextInput::set_text_size(int, int)
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- TextInput::TextInput& operator=(const TextInput&)
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- TextInput::TextInput()
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- TextInput::update(SDL_Event*, Screen*) override
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- TextInput::update_image(Screen*)
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- TextInput::~TextInput()
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- Widget::draw(Screen*) = 0
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- Widget::update(SDL_Event*, Screen*) = 0
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- Widget::~Widget() = default
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- Widgets
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- Window
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- Window::add_button(Button* newButton)
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- Window::add_button(Button*)
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- Window::draw(Screen*)
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- Window::is_running() const
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- Window::set_running(bool)
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- Window::update()
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- Window::update(SDL_Event* event, Screen* screen)
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- Window::Window()
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- Window::~Window()
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