trait - Majordomus/system-design GitHub Wiki
Traits
A character's abilities are based on one of four Traits. As with States, each Trait corresponds to a suit of cards.
- Muscle (Spades): punching, lifting, breaking things
- Brains (Clubs): organizing, knowing stuff
- Heart (Hearts): charming, intimidating
- Balance (Diamonds): negotiating, dodging
At character creation, a modifier is assigned to each Trait. The modifier can go as low as -2 (worst) to +2 (best).
(Randomized modifiers? 1d5-3)
(Straight one-for-one swap? Taking -1 in one Trait buys +1 in another?)
(As one-for-one swap but player also gets two +1s for free? After all, PCs are supposed to be special...)