Season Conditional Stat Affecter - KonradHeinser/EBSGFramework GitHub Wiki
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This gene conditional stat affecter causes stat changes based on the current season:
<conditionalStatAffecters>
<li Class="EBSGFramework.ConditionalStatAffecter_Season">
<label>label</label>
<statFactors>
</statFactors>
<statOffsets>
</statOffsets>
<seasons>
</seasons>
</li>
</conditionalStatAffecters>
- label : A label to override the default
- seasons : A list of valid seasons for this to be active. The options are Spring, Summer, Fall, Winter, PermanentSummer, and PermanentWinter. Summer includes both normal Summer and PermanentSummer, and Winter checks for both Winter and PermanentWinter. However, PermanentSummer and PermanentWinter do not check for their temporary variants
- defaultActive : Default (False) : If, for whatever reason, the game cannot figure out what season to assign, this is the result used instead