5. Toolbar - InclementDab/DayZ-Editor GitHub Wiki
Tip
Your Editor folder is in DayZ\Editor
, by default this is Documents\DayZ\Editor
.
See Trobleshooting if your folder shows up empty in Editor.
New File
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Starts a new project. Give your project a name and hit the |
Open File
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Opens your project folder. Select the one you want work on and hit the |
Save File
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Saves will save your current progress. It's good practice to save frequently and to make backups. |
Undo
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Redo
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Reverts back and forth your last actions. |
Cut
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Copy
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Paste
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Cut / Copy & Paste selected objects. |
Magnet Mode
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Rotates the object you move around to adapt to the terrain slope. |
Ground Mode
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Enables to keep the highlighted objects at fixed height above the terrain. |
Collision Mode
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Enables collision between placed objects. |
Brush Tool
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Allows objects mass placement & deletions inside its circular zone. |
Opens a new project | |
Opens existing projects | |
Opens one of the last 3 projects | |
Saves the current project | |
Saves the current project with a different name | |
File import from init.c OB.json VPP .map Terrain COM |
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File export to init.c OB.json VPP .map Terrain COM
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Closes DayZ Editor |
Undo last action | |
Redo undone action | |
Find an object & replace with another | |
Copy / Cut / Paste | |
Magnet / Ground / Collision Mode | |
Checks the project for any duplicate object | |
Executes Enscript inside Editor |
Reloads the User Interface | |
Exports Camera data | |
Edit Camera settings, like FOV, blur & exposure |
Reloads brushes for changes | |
Change date, time, weather | |
See 5.1 Editor Preferences |