Model Turntables - Herbertofury/Advent-of-Ascension GitHub Wiki
Model Turntables
Open the interactive rendered-turntable viewer

Inspect a model from every side
- Drag horizontally, use the arrow buttons or scrub the angle slider. Each model has 24 rendered camera angles, spaced 15 degrees apart.
- Use preview zoom for details and Reset to return to the default three-quarter view.
- Rotation is opt-in. The viewer starts paused, stops when its tab becomes hidden, and supports keyboard arrow keys.
- Model links preserve the selected entry, and each viewer links back to that creature’s version-specific evidence.
Included entries
This collection has 83 source-roster entries / 1992 rendered frames from Minecraft 1.21.1 / AoA 3.7.16.1. These are selected static appearances, not every variant or necessarily distinct designs. Every ID is present in the inspected modern source roster.
What the motion means
The camera orbits a static source-model rest pose. No walk cycle, attack, skinning state machine or live game shader is being simulated. The view has fixed framing across the orbit, so it does not repeatedly zoom in and out as the model turns. Source model/texture hashes and all frame hashes are retained.
Shiny Squid uses a separately labeled source-derived Java neutral-body adapter. Its tentacle animation, entity rotations and fullbright pipeline are not reproduced.
This is an interactive presentation of rendered views, not downloadable live geometry or a free-pitch 3D editor. Documentation lighting differs from in-game lighting. A rendered model does not establish survival availability, boss encounter completeness or a finished Enderloom implementation.
Loading and accessibility
The index loads once. The selected model loads one image sheet, with the other sheets deferred until selected. Up to four recent image sheets stay cached. Revisiting a cached model reuses it; older sheets are evicted to bound retained image memory. Failed image loads are evicted so Retry can fetch again. A selection sequence check prevents a late image from replacing the newest selection.
Controls remain disabled while their image is loading. Descriptive canvas labels include the model, release and current frame. The full rendered sheet and hashed evidence remain available as separate links.
Evidence
Model, texture and rendered-frame hashes. The generator performs no mod or game-code execution; it reads released assets and the explicitly labeled neutral-body adapter and renders them independently.
Bestiary · Modern boss dossiers · Boss entry and token preparation.
Models and textures credited to Tslat and contributors. Upstream source.