Text Spot XML - GameBurrow/WriteTheSigns GitHub Wiki
The Text Spot descriptor XML (<textDescriptor>
when used as child in contexts) is used to describe which text will be written as well how it will look like. Some attributes can be used only in a specific context, once not all them makes sense in all prop locations or vehicles. There are 2 places in the game that they are explicitly exposed:
- When editing a Prop Layout
- When editing a Vehicle Layout
As XML, it can appear also in XMLs as part of exported Building Layouts, Segment Placing Layouts and Road Corner Layouts, as well in the exported XMLs from features above.