To Do List - Ezekial711/MonsterHunterWorldModding GitHub Wiki

This is a list of topics and articles that need to be covered or updated on the wiki. If you would like to contribute articles, please contact me (NSACloud2#5771) or Ezekial(Ezekial #9225). Please provide text files or images in a zip file.

This is not a full conclusive list. If you feel a topic should be here and isn't, contact me and I will add it to the list.

TO DO:

General

  • Update extracting game files page

Audio

  • Create new audio editing walkthrough using new workflow - Silvris (after nbnk editor is made)
  • Loop editing, in-depth - Silvris (after nbnk editor is made)

File IDs

  • Update NPC IDs - Asterisk
  • Update Endemic Critters IDs - Asterisk
  • Update Decoration IDs - Asterisk (I'm not updating the drop tables, they shouldn't even be there anyway)
  • Update Medal IDs - Asterisk

Modeling

  • Full armor import guide
  • Full guide to CTC and CCL
  • Unique CTC presets (Single axis CTC rotation, butterfly pendant, etc.)
  • VM models - Silvris

Materials

  • Full guide to materials (File formats, how they work, etc.) -NSA Cloud
  • Unique materials (Waterfall, Burn, Landscape, DistDisp)
  • Material presets (collection of pre configured mrl3s for specific effects)
  • Update paint.net guide - NSA Cloud

EFX

  • Basic EFX Guide (Structure, EPV, editing) - NSA Cloud
  • Advanced EFX Guide (Animated textures, VMs, 2D EFX, advanced attributes) - NSA Cloud
  • Creating custom global epvs - Silvris
  • Update Weapon EFX list
  • Update Misc EFX IDs page

Monster Editing

  • File formats and editing

Map Editing

  • SOBJ editing
  • Lighting
  • IPR
  • SDL
  • Editing of NPC filetypes

Quest Editing

  • Adding monsters to another map

Animation Editing

  • Importing LMTs into Blender
  • FSM Structure
  • FSM IDs
  • LMT Structure
  • LMT Editing

UI Editing

  • GUI Structure - NSA Cloud
  • GUI Editing - NSA Cloud
  • Font IDs - NSA Cloud
  • UI Reference Sheet - NSA Cloud
  • GUI related file formats - NSA Cloud