To Do List - Ezekial711/MonsterHunterWorldModding GitHub Wiki
This is a list of topics and articles that need to be covered or updated on the wiki. If you would like to contribute articles, please contact me (NSACloud2#5771) or Ezekial(Ezekial #9225). Please provide text files or images in a zip file.
This is not a full conclusive list. If you feel a topic should be here and isn't, contact me and I will add it to the list.
TO DO:
General
- Update extracting game files page
Audio
- Create new audio editing walkthrough using new workflow - Silvris (after nbnk editor is made)
- Loop editing, in-depth - Silvris (after nbnk editor is made)
File IDs
- Update NPC IDs - Asterisk
- Update Endemic Critters IDs - Asterisk
- Update Decoration IDs - Asterisk (I'm not updating the drop tables, they shouldn't even be there anyway)
- Update Medal IDs - Asterisk
Modeling
- Full armor import guide
- Full guide to CTC and CCL
- Unique CTC presets (Single axis CTC rotation, butterfly pendant, etc.)
- VM models - Silvris
Materials
- Full guide to materials (File formats, how they work, etc.) -NSA Cloud
- Unique materials (Waterfall, Burn, Landscape, DistDisp)
- Material presets (collection of pre configured mrl3s for specific effects)
- Update paint.net guide - NSA Cloud
EFX
- Basic EFX Guide (Structure, EPV, editing) - NSA Cloud
- Advanced EFX Guide (Animated textures, VMs, 2D EFX, advanced attributes) - NSA Cloud
- Creating custom global epvs - Silvris
- Update Weapon EFX list
- Update Misc EFX IDs page
Monster Editing
- File formats and editing
Map Editing
- SOBJ editing
- Lighting
- IPR
- SDL
- Editing of NPC filetypes
Quest Editing
- Adding monsters to another map
Animation Editing
- Importing LMTs into Blender
- FSM Structure
- FSM IDs
- LMT Structure
- LMT Editing
UI Editing
- GUI Structure - NSA Cloud
- GUI Editing - NSA Cloud
- Font IDs - NSA Cloud
- UI Reference Sheet - NSA Cloud
- GUI related file formats - NSA Cloud