Opening MRL3 file With a Template - Ezekial711/MonsterHunterWorldModding GitHub Wiki

Outdated Article

This article is outdated and kept for archival purposes.
Use the CrAs-T (Mrl3) Material Editor instead.

Documentation for the editor can be found here as well.

Opening MRL3 file With a Template

The MRL3 file is essentially the control panel for models. It controls which textures are brought in and also changes the values of how much those textures impact the display in the model. For example an EM texture which is an emission map, the brightness is controlled in the mrl3, and if you are willing you can make every EM white and control RGB values from the MRL3 file (albeit easier to not do it that way).

So to open an MRL3 file we use hex editors. The most common is HxD but for the tutorials going forward we are going to be using 010 Editor because of the ability to utilize scripts and templates very well.

1. Starting with downloading the templates, you can find them here: https://github.com/TheCrazyT/MHW-Research

2. You can hit the "clone or download" and download as a zip file. Unzip the files after downloading.

3. Open the mrl3 template into 010 editor [Image 1]

4. Open an mrl3 file using 010 editor.

5. Pres F5 to run the template.

You will now have a mrl3 file that is sorted by function.

[Image 2]