Editing EVWP Files - Ezekial711/MonsterHunterWorldModding GitHub Wiki

[Image 1]

Summary

.EVWP can manage a bunch of weapon parameters such as:

  • Personal room weapon rack position, rotation, and scale.
  • Smithy conveyor belt position, rotation, and scale (appears at the end of the crafting cutscene).
  • Sheathed position, rotation, and scale.
  • Pendant position, rotation, and scale.
  • Secondary Bone Function (used for things like bow folding)
  • Global EFX setting.
  • Various flags (such as whether the pendant is on the sheath or sword of a Long Sword)

Download

Secondary Bone Functions

Weapon Bone Function Purpose
Bow 1 Changes folding angle of the bow
Bow 3 Changes folding angle of the bow
Bow 4 Changes folding angle of the bow
Charge Blade 1 Makes the shield bones that move outward when in Axe mode shrink to nothing when not in Axe Mode
Charge Blade 2 Unknown
Gunlance 1 Unknown
Gunlance 2 Unknown
Gunlance 3 Unknown
Hammer 1 Unknown
Hammer 2 Unknown
Hunting Horn 1 Unknown
Lance 1 Unknown
Lance 2 Unknown
Light Bowgun 1 Unknown
Kinsect 1 Unknown
Kinsect 10 Unknown
Insect Glaive 1 Unknown
Insect Glaive 2 Unknown
Insect Glaive 3 Unknown
Switch Axe 1 Unknown
Switch Axe 2 Unknown
Dual Blades 1 Unknown
Dual Blades 2 Unknown
Dual Blades 3 Unknown
Dual Blades 4 Unknown
Long Sword 1 Unknown
Great Sword 1 Unknown
Great Sword 2 Unknown
Great Sword 3 Unknown
Great Sword 4 Unknown
Great Sword 5 Unknown

Flags

Flag Value Purpose
Flags[0] 00 When set to 1, moves the pendant from secondary models (LS sheath, Bow quiver) to main weapon models
Flags[1] 00 When set to 1, will inhibit any emission from the model's first material
Flags[2] 00 Unknown
Flags[3] 00 When set to 1, delays the appearance of the unsheathed viscon
Flags[4] 00 Unknown, used by Safi'jiiva LS