DotNet.Equipment.Record.SuitLoadoutModuleEvent - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki
EliteDangerousAlmanac / Equipment / SuitLoadoutModuleEvent
Defined in: dotnet/src/EliteDangerousAlmanac/Equipment/SuitLoadout.cs:22
One weapon a suit loadout event states.
new SuitLoadoutModuleEvent(
SlotName,ModuleName,Class,SuitModuleId?,ModuleNameLocalised?,WeaponMods?)
string
Frontier's journal slot name, such as PrimaryWeapon1.
string
The weapon's item symbol.
double
The grade the weapon is owned at. It is read as a real number, because the field is a journal figure and a line that states a grade between the rungs is reported rather than refused.
long? = null
The game's own identifier for this fitted weapon.
string? = null
The weapon's display name in the player's language.
IReadOnlyList<string>? = null
The modification symbols the weapon carries.
Class:
double
The grade the weapon is owned at. It is read as a real number, because the field is a journal figure and a line that states a grade between the rungs is reported rather than refused.
ModuleName:
string
The weapon's item symbol.
ModuleNameLocalised:
string?
The weapon's display name in the player's language.
SlotName:
string
Frontier's journal slot name, such as PrimaryWeapon1.
SuitModuleId:
long?
The game's own identifier for this fitted weapon.
WeaponMods:
IReadOnlyList<string>?
The modification symbols the weapon carries.