DotNet.Equipment.Record.SuitLoadoutModuleEvent - Elite-Dangerous-Almanac/Almanac-Core GitHub Wiki

EliteDangerousAlmanac / Equipment / SuitLoadoutModuleEvent

Record: SuitLoadoutModuleEvent

Defined in: dotnet/src/EliteDangerousAlmanac/Equipment/SuitLoadout.cs:22

One weapon a suit loadout event states.

Constructors

new SuitLoadoutModuleEvent()

new SuitLoadoutModuleEvent(SlotName, ModuleName, Class, SuitModuleId?, ModuleNameLocalised?, WeaponMods?)

Parameters

SlotName

string

Frontier's journal slot name, such as PrimaryWeapon1.

ModuleName

string

The weapon's item symbol.

Class

double

The grade the weapon is owned at. It is read as a real number, because the field is a journal figure and a line that states a grade between the rungs is reported rather than refused.

SuitModuleId

long? = null

The game's own identifier for this fitted weapon.

ModuleNameLocalised

string? = null

The weapon's display name in the player's language.

WeaponMods

IReadOnlyList<string>? = null

The modification symbols the weapon carries.

Properties

Class

Class: double

The grade the weapon is owned at. It is read as a real number, because the field is a journal figure and a line that states a grade between the rungs is reported rather than refused.

ModuleName

ModuleName: string

The weapon's item symbol.

ModuleNameLocalised

ModuleNameLocalised: string?

The weapon's display name in the player's language.

SlotName

SlotName: string

Frontier's journal slot name, such as PrimaryWeapon1.

SuitModuleId

SuitModuleId: long?

The game's own identifier for this fitted weapon.

WeaponMods

WeaponMods: IReadOnlyList<string>?

The modification symbols the weapon carries.

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