Setup_Finishing - Diffeomorphic/import_daz GitHub Wiki

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  • Merge Geografts: Merge grafted items, typically pieces of anatomy, with the active mesh.
  • Convert To Widgets: Convert the active mesh to custom shapes for its parent armature.
  • Finalize Meshes: Remove some build-time data structure from active mesh to improve viewport performance.
  • Optimize Drivers: Optimize the web of drivers. New morphs can not be loaded afterwards.
  • Remove Corrupt Drivers: Remove corrupt drivers and constraints, and drivers leading to dependencey loops.
  • Make All Bones Posable: Add an extra layer to driven bones, thus making them freely posable.
  • Finalize Armature: Remove some build-time data structure from active armature to improve viewport performance.
  • Apply Rest Pose: Apply the current pose as the rest pose.