Mesh_Tools_Low poly - Diffeomorphic/import_daz GitHub Wiki
Low-Poly
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Assets from Daz Studio are usually awesome, but they often have a high polygon count. This can give problems with performance. Often it is possible to reduce the polygon count with little effect on the final renders. This is where the Low-poly Versions section at the bottom of the Setup panel comes in.The low-poly mesh can have several uses, e.g. to speed up posing speed. The idea is to hide all the original meshes while posing for maximum speed, and then hide the low-poly mesh and unhide the original meshes when rendering.
- Print Statistics: For each selected mesh, print the number of vertices, edges, and faces in the terminal window.
- Apply Morphs: Quick Low-polys can only be made of meshes without shapekeys, so this is convenient to quickly be able to apply all shapekeys.
- Make Low-poly: Replace all selected meshes by low-poly versions.
- Add Push: Add a Push shapekey to the selected meshes. This shapekey move all vertices outwards 1 cm in the normal direction.