IServerEntityEvent - DauntlessStudio/Bedrock-Developments GitHub Wiki

Interface: IServerEntityEvent

Table of contents

Properties

Properties

add

Optional add: Object

Type declaration

Name Type
component_groups string[]

Defined in

ts/app/types/server/entity.ts:202


emit_vibration

Optional emit_vibration: Object

Type declaration

Name Type
vibration string

Defined in

ts/app/types/server/entity.ts:209


filters

Optional filters: IServerEntityFilters

Defined in

ts/app/types/server/entity.ts:208


queue_command

Optional queue_command: Object

Type declaration

Name Type
command string | string[]

Defined in

ts/app/types/server/entity.ts:212


randomize

Optional randomize: IServerEntityEvent[]

Defined in

ts/app/types/server/entity.ts:219


remove

Optional remove: Object

Type declaration

Name Type
component_groups string[]

Defined in

ts/app/types/server/entity.ts:205


sequence

Optional sequence: IServerEntityEvent[]

Defined in

ts/app/types/server/entity.ts:220


set_property

Optional set_property: Object

Index signature

▪ [key: Identifier]: string | number | boolean

Defined in

ts/app/types/server/entity.ts:215


trigger

Optional trigger: string | IServerEntityTrigger

Defined in

ts/app/types/server/entity.ts:218


wheight

Optional wheight: number

Defined in

ts/app/types/server/entity.ts:221

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