ClientAnimation - DauntlessStudio/Bedrock-Developments GitHub Wiki
Remarks
The parent class for all Minecraft data types, i.e. MinecraftServerClient.
-
↳
ClientAnimation
• new ClientAnimation(filepath
, template
): ClientAnimation
Name | Type |
---|---|
filepath |
string |
template |
IClientAnimation |
ts/app/types/client/animation.ts:63
• animations: Object
▪ [key: ClientAnimationName
]: IClientAnimationAnim
ts/app/types/client/animation.ts:55
• filePath: string
• format_version: `${number}.${number}.${number}`
IClientAnimation.format_version
ts/app/types/client/animation.ts:54
• get
DirectoryPath(): string
string
Remarks
The directory where this type of file is kept.
MinecraftDataType.DirectoryPath
ts/app/types/client/animation.ts:59
▸ replacer(key
, value
): any
Name | Type |
---|---|
key |
string |
value |
any |
any
▸ serialize(): string
string
A string representation of this object.
Remarks
Serializes this object to a string.
▸ toFile(handleExisting?
): File
Name | Type | Description |
---|---|---|
handleExisting? |
"overwrite" | "overwrite_silent"
|
How to handle existing files. Undefined will not overwrite, 'overwite' replaces the file with this object, 'overwrite_silent' does the same with no terminal log. |
A File object with this MinecraftDataType's filepath, and this object serialized as the file contents.
Remarks
Creates a File object from this MinecraftDataType.
▸ createFilePath(nameData
): string
Name | Type | Description |
---|---|---|
nameData |
NameData |
The namedata to use when creating the filepath. |
string
The filepath as a string.
Remarks
Creates a filepath for this object type from a NameData.
MinecraftDataType.createFilePath
ts/app/types/client/animation.ts:69
▸ createFromTemplate(nameData
): ClientAnimation
Name | Type | Description |
---|---|---|
nameData |
NameData |
The namedata to use for identifiers and the filepath. |
An instance of this data type.
Remarks
Creates a new instance of the data type using reasonable defaults from a NameData.
MinecraftDataType.createFromTemplate
ts/app/types/client/animation.ts:73
▸ deserialize<T
>(create
, filepath
, json
): T
Name |
---|
T |
Name | Type | Description |
---|---|---|
create |
(filePath : string , template : any ) => T
|
The child of MinecraftDataType to create. |
filepath |
string |
The filepath the MinecraftDataType can be written to with toFile. |
json |
string |
The source string this should be deserialized from. |
T
An instance of the MinecraftDataType child provided.
Remarks
Creates an instace of a MinecraftDataType child from a source string, used in fromFile.
▸ fromFile<T
>(create
, file
): T
Name |
---|
T |
Name | Type | Description |
---|---|---|
create |
(filePath : string , template : any ) => T
|
The child of MinecraftDataType to create. |
file |
File |
The File object used to deserialize into this object. |
T
An instance of the MinecraftDataType child provided.
Remarks
Crates an instance of a MinecraftDataTypeChild from a File.
▸ fromPathOrTemplate<T
>(create
, path
): T
Name |
---|
T |
Name | Type | Description |
---|---|---|
create |
(filePath : string , template : any ) => T
|
The child of MinecraftDataType to create. |
path |
string |
The filepath to create the object from. |
T
The deserialized file as a child of MinecraftDataType, or this object's createFromTemplate default if the file doesn't exist.
Remarks
Creates a MinecraftDataType object from a filepath, or a template if that filepath doesn't exist.