InitializerActivator - CodingDino/Dino-Unity-Toolkit GitHub Wiki

The InitializerActivator component triggers an action when Unity's initialization functions are called. See Unity's Execution Order documentation for details about when each of these functions are called and in what order relative to other functions.

This is an Activator component, and does nothing on its own, instead triggering a linked Action component. Actions, Activators, and Data make up the core system for the Dino Unity Toolkit.

Image: An InitializerActivator set up to start a timer when the game starts.

Properties

Activation List

These are the lists of actions that will be activated when the above conditions are met

Property: Description:
On Awake () Perform these actions once when the GameObject is first created.
On Enable () Perform these actions every time this component or its GameObject are enabled.
On Start () Perform these actions once when the GameObject is about to enter it's first Update loop.