4.2 The Game World ‐ The physical world ‐ Overview - BucketCatGames/ProjektArbeit2 GitHub Wiki
Every playthrough of the game is unique, as the rooms are randomly arranged. The game does not include save states. Once the game is left the progress is lost. It is meant to be played in one go. The world consists of multiple rooms filled with enemies, puzzles and NPCs. It is supposed to feel as a complete world, even without the player’s interference. This means that everything needs to be integrated in a natural way.