Data Effect Force - BLKTower/TestWiki GitHub Wiki

Table of Contents

Data\Effect\Force {DataDataEffectData-EffectForce}

Applies a force to units in a target area.

Force Type {Force-Type}

SelectableType: EffectForce.Force Type

Location {Location}

Determines where the force effect is created. - If unit, the force effect will move along with the unit. If the associated unit is removed, the force effect will stay at its last position. - If location, the force effect will be created at that location. - If unit or location, unit will be selected first if available and if not location will be used.

Offset Start {Offset-Start}

Used in combination with Offset End to determine the facing of this effect. If start & end is the same unit, the facing of that unit is used; if start & end is at the same point, facing of the source unit is used as a fallback and if source is not an unit, facing of the caster unit is used.

Offset End {Offset-End}

Used in combination with Offset Start to determine the facing of this effect.

World Facing {World-Facing}

When checked, the effect will ignore Offset Start/End and instead use world grid facing.

Facing Adjustment {Facing-Adjustment}

Offset in degrees added (clockwise) to the effect's facing.

Search Area {Search-Area}

MessageType: AreaSearchType

The target area that will be affected by the force.

Search Filter {Search-Filter}

MessageType: SearchFilter

Parameters for which units are affected by the force.

Duration {Duration}

How long the effect lasts in seconds.

Duration Expressions {Duration-Expressions}

Any expressions here will be evaluated and added to the duration when the force effect is created.

Speed {Speed}

The distance to travel per second for units affected by the force.

Speed Expressions {Speed-Expressions}

Any expressions here will be evaluated and added to the speed when the force effect is created.

Validators {Validators}

If set, only targets pass these validators will be affected by the force.

Debug Draw {Debug-Draw}

When checked, shows the area of this force effect in-game.

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