Expanded Legendary Pools - BLCM/bl3mods GitHub Wiki

Expanded Legendary Pools

Author: Apocalyptech

Contact: https://apocalyptech.com/contact.php

Last Updated: November 16, 2022

Most Recent Version: 1.6.1

In Categories: Enemy Drop Changes, Loot System Overhauls

License: Creative Commons Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)

View Mod Folder

Download

Expanded Legendary Pools
OHL or B3HM (local file): Right click and "Save Link As"
OHL (web loading): Create a shortcut by dragging into a folder
B3HM (web loading): Right click and "Copy Link"

README

Borderlands 3 already has a pretty wide world-drop pool, but this mod makes it even bigger. It adds all legendary/unique items into the main world-drop legendary pools (basically anything with red text). This currently includes all items from:

  • Bloody Harvest
  • Broken Hearts
  • Revenge of the Cartels
  • Maliwan Takedown
  • Mayhem 4 items (which will drop regardless of Mayhem level, even in normal)
  • Mayhem 2.0 items (which will drop regardless of Mayhem level, even in normal)
  • Guardian Takedown
  • DLC1 (Moxxi's Heist of the Handsome Jackpot)
  • DLC2 (Guns, Love, and Tentacles)
  • DLC3 (Bounty of Blood)
  • DLC4 (Psycho Krieg and the Fantastic Fustercluck)
  • DLC5 (Designer's Cut)
  • DLC6 (Director's Cut) and Vault Card #1
  • Vault Card #2
  • Vault Card #3

This mod is more or less intended to be used with something like Better Loot, though players in Mayhem 10 who get lots of legendary drops from there will benefit as well. I recommend using this with my Uniques Are Legendary mod, which will make the red-text purple gear more noticeable when they drop. This also pairs nicely with my Boss Drop Randomizer, Mission Reward Randomizer, and DLC Loot De-Emphasizer mods.

Notes on Mod Compatibility:

If using this mod alongside the Provocateur COM mod, make sure this mod appears in your mod list before the Provocateur COM mod, so that Provocateur gets added into the loot pool properly.

View whole README on Github

Description (from inside mod)

Adds all uniques and stuff (minus a few exceptions) into the legendary drop pools,
at a reduced rate compared to the legendaries already in there.

Generated by gen_expanded_legendary_pools.py

Expand Legendary Pools

Changelog

v1.6.1 - Nov 16, 2022

  • Players using this mod in Normal, in the early game, without also running Early Bloomer, were getting various legendary DLC artifacts as drops (specifically Lunacy, Mysterious Artifact, Pearl of Ineffable Knowledge, and Vendetta). The problem wouldn't show up in TVHM or with Mayhem Mode enabled, or with the Early Bloomer mod enabled. Regardless, fixed that up!

Aug 1, 2022 (no version number change)

v1.6.0 - Nov 19, 2021

  • Updated with Vault Card 3 items

v1.5.0 - Aug 6, 2021

  • Updated with Vault Card 2 items

Jun 16, 2021 (no version number change)

  • Added contact info to mod header

v1.4.0 - Apr 24, 2021

  • Added in setting the gun-type drop weights on the main Legendary Gun pool, to match the total weighting available in each gun type. Effectively, all legendary guns are now equally-likely when the man Legendary Gun pool is used.

v1.3.0 - Apr 11, 2021

  • Added DLC6 (Director's Cut) and Vault Card #1 items

v1.2.2 - Dec 30, 2020

  • Decreased drop probability of the DLC5-added (not not legitimately-acquireable) "Mysterious Amulet", since some investigation showed that it doesn't seem to actually have any in-game effects yet.

v1.2.1 - Nov 23, 2020

  • Updated with Provocateur COM mod compatibility

v1.2.0 - Nov 10, 2020

  • Added DLC5 (Designer's Cut) items

v1.1.0 - Sep 29, 2020

  • Added DLC4 (Psycho Krieg) items

v1.0.0 - Sep 26, 2020

  • First versioned release
⚠️ **GitHub.com Fallback** ⚠️