No SpyBugs in The Cortex - BLCM/ModCabinet GitHub Wiki

No SpyBugs in The Cortex

Author: Apocalyptech

Last Updated: August 04, 2018

In Categories: Enemy Spawns

Download Methods

Link to Mod File
(right click and "Save Link As")
View on Github
(after clicking on a mod, right click on "Raw" or
"Download," and then "Save Link As")

README

NOTE: This mod is now included as an optional selection in TPS UCP 2.2's "Optionals" category, so if you're using TPS UCP 2.2 or higher, there's no longer any need to use this mod directly! (It won't hurt anything to have both enabled, though.)

SpyBugs are ordinarily minor annoyances at worst. When they spawn during a Mutator arena match in The Cortex, though, they can become quite annoying, since the arena won't continue until all enemies have been destroyed, and the SpyBugs can be quite reluctant to decloak sometimes. Which leaves the vault hunters shooting desperately in the air, guided only by the minimap and some sound effects.

This mod disables SpyBugs in The Cortex, so they won't spawn at all in there. That's it!

View whole README on Github

Description (from inside mod)

No SpyBugs in The Cortex v1.0.0
by Apocalyptech
Licensed under Public Domain / CC0 1.0 Universal

Removes SpyBugs from The Cortex, so they won't spawn during Mutator arena matches

Changelog

v1.0.0, August 4, 2018:

  • Initial public release
⚠️ **GitHub.com Fallback** ⚠️