Creating a menu - Andre601/AdvancedCustomMenu GitHub Wiki

This page will explain you, how to create a basic menu with items.

Example

Title:
- '&2Title #1'
- '&aTitle #2'
Frame-Delay: 20
Type: 'chest'
Rows: 4
Commands: 'example; ex'
Auto-Close: 0
Menu-Item:
 <Go to the page "Menu-Item">
Items:
  <Go to the page "Items">

Summary

Title

Required? Type Supports Placeholders?
No String/Stringlist Yes (All)

This section is for setting the title of the menu.
You can set only one text, or multiple ones:

# One title
Menu-Title: 'This is one title'

# multiple titles
# The menu will switch through the titles
Menu-Title:
- 'Title 1'
- 'Title 2'

Frame-Delay

Required? Type Supports Placeholders?
No Integer No

This section let's you set the delay (in ticks) in which the menu-title will switch trhough the titles.
This option is disabled, if only one title is available.

Type

Required? Type Supports Placeholders?
No String No

Sets the type of the menu.
The default is "Chest", if no type is specified.

Valid types:

  • Chest See Rows for how to change size.
  • Dispenser Create a dispenser-inventory (9 slots in a 3x3 field)
  • Dropper Create a dropper-inventory (9 slots in a 3x3 field)
  • Hopper Create a hopper-inventory (1 row with 5 slots)

Rows

Required? Type Supports Placeholders?
No Integer No

Can only be used, if "Type" is set to "Chest".
Set the amount of rows that should be displayed (1 row is 9 slots)

Important A value above 6 will create a bugged texture!

Commands

Required? Type Supports Placeholders?
Yes String No

Set one or more commands, to open the menu.
Use ; to seperate the commands (f.e. cmd1; cmd2)

Auto-Close

Required? Type Supports Placeholders?
No Integer No

Amount in ticks, after the menu should be closed automaticly.
The default value is 0 (disabled).
It does NOT reset, if a player clicks on a item.

Menu-Item

Go to the Menu-Item page!

Items

Go to the Items page!