Upgrades Slice 1 - AlexisBliesener/Bewitched GitHub Wiki
| Name of Upgrade | Rarity | Type of Upgrade | Description | How Stacking Works | Scope | Complete | Buy Price | Sell Price |
|---|---|---|---|---|---|---|---|---|
| Common | Witch Augment | Decreases the time taken to focus the possession cone to a specific enemy to possess | further speeds up the shrinkage of the cone | 1 hour | Yes | 25 | 10 | |
| Backup plan | Common | Witch Augment | Decrease the time it takes for the possession ability to recharge when knocked out of an enemy | Multiplier, so exponential decay effect | 1 hour | Yes | 30 | 15 |
| Shielding Spirits | Uncommon | Witch Augment | When possessing an enemy, grant a temporary shield. Lasts for 5 seconds. (Baseline shield starts at half of a goblin's health | The shield lasts longer and grows larger | 2 Days | Yes | 40 | 20 |
| Vampirism | Rare | Enemy Augment | Damaging an enemy while possessing an enemy will regain a small amount of Hag health, scaling with damage done | Increase percentage healed from damage | 3 Days | Yes | 55 | 30 |
| Adrenaline | Common | Enemy Augment | Increase the damage buff granted from swapping to a new enemy | Increase damage multiplier | 1 Day | Yes | 30 | 15 |
| Get Off of Me | Common | Universal Augment | All knockback effects are increased | Knockback effects are continually multiplied | 1 Day | Yes | 25 | 15 |
| Smarter Control | Uncommon | Enemy Augment | Lowers the rate at which enemies' health depletes. Can not be 0 | Health lowers even slower. Halves current tick, so more of these upgrades will not be as impactful | 2 Hours | Yes | 45 | 25 |
| Enhanced Magic | Common | Witch Augment | Increase the range of the Witch's possession range by 15% | Continue to increase by same percentage | 1 Hour | Yes | 30 | 15 |
| Off Guard | Uncommon | Enemy Augment | Increase the damage and stun effect when hitting an enemy that is winding up for an attack | Further increase the damage and stun effect | 1 Hour | Yes | 40 | 20 |
| Glass Cannon | Rare | Universal Augment | Half the Witch's total health. Increase all damage done by 100% | Further half the player's total health and double damage | 4 hours | Yes | 50 | 25 |
Fire/Burn damage:
Fire/Burn damage is a status effect that is inflicted by different upgrades. This is a low duration, higher damage effect that lasts on enemies. The base length and damage is for 2 seconds and each tick of damage deals 5 flat damage. Damage ticks once every second of the duration.