System Design - AlexisBliesener/Bewitched GitHub Wiki

Overview

The purpose of these system design documents is to provide a high-level summary of the system being designed. Briefly explain the purpose of the system, how it fits into the larger game architecture, and any important constraints or goals.

Use what you want from this! Just to generate ideas. Template

Unit Tests

Level Manager System

Room System

Drop System

Torch Brightness System

Narrative State Popup System