Menus UI System - AlexisBliesener/Bewitched GitHub Wiki
Status:
- Concept
- In development
- Playable
- Finalized
Description
What is this wireframe?
UI system for the main menus, settings, compendium, upgrade log and pause screen
Controls & Input
How does the player interact with it?
- Mouse clicks
System Interaction
What other mechanics or systems does this connect to?
- In Game Evocations: Affects the upgrade log.
Success Criteria
How do we know itโs working?
- Intuitive for players to use
- Clear visual response to players
- Matches game aesthetic and keeps player immersed