Level Template - AlexisBliesener/Bewitched GitHub Wiki

Level Name

Overview

  • Level Name:
  • Stage Number:
  • Estimated Time to Clear:

Description


Variants


Combat Design

Scaling and Intensity

  • Details:

Enemy Composition

| Enemy | Room | Number | |--|--| | | | | | | | | |

Special Events

  • Landmark Room:

Interactable Elements

Upgrade Distribution

Item Type Spawns from Rarity

Visual & Audio Design

Visual Theme

  • Biome Inspiration:
  • Color Palette:
  • Weather Effects:
  • Landmarks:

Soundscape

  • Ambient FX:
  • Music Style: