Unity Particle System - zzragida/UnityDocs GitHub Wiki
Reference
μ μ©ν μμ
Detonator Explosion Framework
Water Fx Particles
BubblePop Particle Effect
Rain Maker Weather System
FT Free Sample
Buff Loop FX
KTX Effect Sample Set
Elementals
X-WeaponTrail
Xffect Editor Pro
Particle Playground
Particle Systemμ΄λ? (What is a Particle System?)
λ§μ μμ νν°ν΄(μκ±°λ μ¬νν μ΄λ―Έμ§λ λ©μ¬)λ€μ νν°ν΄ μμ€ν
μ ν΅ν΄μ νλ©΄μ 보μ΄κ±°λ μμ§μ΄κ±°λ ν©λλ€. (Particles are small, simple images or meshes that are displayed and moved in great numbers by a particle system.)
Each particle represents a small portion of a fluid or amorphous entity and the effect of all the particles together creates the impression of the complete entity.
Using a smoke cloud as an example, each particle would have a small smoke texture resembling a tiny cloud in its own right.
When many of these mini-clouds are arranged together in an area of the scene, the overall effect is of a large, volume-filling cloud.
Shuriken Particle System
Main Module
Emission Module
Shape Module
Velocity Over Lifetime Module
Limit Velocity Over Lifetime Module
Force Over Lifetime Module
Color Over Lifetime Module
Color By Speed Module
Size Over Lifetime Module
Size By Speed Module
Rotation Over Lifetime Module
Rotation By Speed Module
External Forces Module
Collision Module
Sub Emitters Module
Texture Sheet Animation Module
Renderer Module
Legacy Particle Systems
νμ νν°ν΄ μ΄λ―Έν°(Ellipsoid Particle Emitter)
νμλ΄μ νν°ν΄μ λ°μμν΄. μμ± μ 보λ₯Ό ν΅ν΄μ νμμ νμ₯νκ±°λ μ°μ₯ν μ μμ
νν°ν΄ μλλ©μ΄ν°(Particle Animator)μ νν°ν΄ λ λλ¬(Particle Renderer)μ μ°λνμ¬ νν°ν΄ μμ€ν
(Particle System)μ μμ±ν μ μμ
νν°ν΄ μμ€ν
μ΄ μ μμ μΌλ‘ λμνκΈ° μν΄μ μ 3κ°μ μ»΄ν¬λνΈκ° μ€λΈμ νΈμ λΆμ΄ μμ΄μΌ ν¨
λ©μ¬ νν°ν΄ μ΄λ―Έν°(Mesh Particle Emitter)
λ©μ¬ μ£Όλ³μ νν°ν΄μ λ°μμν΄. νν°ν΄μ μ€λΈμ νΈμ 볡μ‘ν λ°©μμΌλ‘ μνΈ μμ©μν€κ³ μΆμ κ²½μ°μ μ¬μ©
νν°ν΄ μλλ©μ΄ν°(Particle Animator)μ νν°ν΄ λ λλ¬(Particle Renderer)μ μ°λνμ¬ νν°ν΄ μμ€ν
(Particle System)μ μμ±ν μ μμ
νν°ν΄ μμ€ν
μ΄ μ μμ μΌλ‘ λμνκΈ° μν΄μ μ 3κ°μ μ»΄ν¬λνΈκ° μ€λΈμ νΈμ λΆμ΄ μμ΄μΌ ν¨
νν°ν΄ μλλ©μ΄ν°(Particle Animator)
μκ°μ΄ μ§λ¨μ λ°λΌ νν°ν΄μ μ΄λμν€κ±°λ λ°λμ μ μ©νκ±°λ μμ μνμ μ μ©ν μ μμ
νν°ν΄ λ λλ¬(Particle Renderer)
νλ©΄μ νν°ν΄ μμ€ν
μ λ λλ§ ν¨
μλ νν°ν΄ μ½λΌμ΄λ(World Particle Collider)
μ¬ λ΄μ λ€λ₯Έ Collidersμ νν°ν΄μ μΆ©λμν€λλ° μ¬μ©ν¨
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