7. SKILL TREE SYSTEM - zwaper/terminal-clicker GitHub Wiki
7. SKILL TREE SYSTEM
7.1 Skill Tree Overview
The skill tree system is organized into four major branches that allow players to specialize their infrastructure: ββββββββββββββββ β Root Access β βββββββββ¬βββββββ ββββββββββββββ¬βββββββ΄ββββββββ¬βββββββββββββ βββββββββΌβββββββββββββΌββββββββββββββΌββββββββββββββΌβββββββ βINFRASTRUCTURE ββNETWORKββ SECURITY ββ RESEARCH β βββββββββ¬βββββββββββββ¬ββββββββββββ¬ββββββββββββββββ¬βββββββ ββββββββ΄βββββββ βββββ΄ββββ βββββββ΄βββββ βββββββββ΄βββββββ β Processing β βRoutingβ βFirewalls β βData Analysis β ββββββββ¬βββββββ βββββ¬ββββ βββββββ¬βββββ βββββββββ¬βββββββ βββββββ΄ββββββ βββββ΄ββββ βββββββ΄βββββ βββββββββ΄βββββββ β Storage β βCloud β βEncryptionβ βMachine Learn β βββββββ¬ββββββ βββββ¬ββββ βββββββ¬βββββ βββββββββ¬βββββββ ββββββ΄βββββ βββββ΄ββββ βββββββ΄βββββ ββββββββ΄ββββββ βRedundancyβ βGlobal β βZero-Trustβ βQuantum Compβ βββββββββββ βββββββββ ββββββββββββ ββββββββββββββ
7.2 Skill Node Types
-
Core Nodes - Fundamental improvements to base stats
- Example:
Parallel Processing I-V
(+10% computation per level)
- Example:
-
Gateway Nodes - Unlock new features or capabilities
- Example:
Distributed Computing
(Unlocks cluster commands)
- Example:
-
Synergy Nodes - Provide bonuses when combined with other nodes
- Example:
Network Optimization
(Multiplier effect when paired with storage nodes)
- Example:
-
Specialization Nodes - Provide major bonuses to specific playstyles
- Example:
Security Specialist
(Security systems 50% more effective but 25% more expensive)
- Example:
-
Meta Nodes - Persist through migrations
- Example:
Architectural Memory
(Retain knowledge of one system through migration)
- Example:
7.3 Example Skill Tree Path: Infrastructure Branch
INFRASTRUCTURE BRANCH: βββββββββββββββββββ¬ββββββββββββββββββ¬βββββββββββββββββββββ β Processing Powerβ Server Clusters β Cloud Integration β β (Core) β (Gateway) β (Gateway) β ββββββββββ¬βββββββββ΄βββββββββ¬βββββββββ΄ββββββββββ¬ββββββββββ β β β βΌ βΌ βΌ βββββββββββββββββββ¬ββββββββββββββββββ¬βββββββββββββββββββββ β Overclocking β Load Balancing β Elastic Resources β β (Specialized) β (Synergy) β (Specialized) β ββββββββββ¬βββββββββ΄βββββββββ¬βββββββββ΄ββββββββββ¬ββββββββββ β β β βΌ βΌ βΌ βββββββββββββββββββ¬ββββββββββββββββββ¬βββββββββββββββββββββ β Liquid Cooling β Fault Tolerance β Serverless Process β β (Specialized) β (Core) β (Meta) β βββββββββββββββββββ΄ββββββββββββββββββ΄βββββββββββββββββββββ
7.4 Skill Points & Acquisition
- Base Skill Points: Earned through leveling up (1 per level)
- Advanced Points: Earned through completing challenges
- Specialist Points: Rare points that unlock powerful specialized nodes
- Permanent Points: Earned through migrations, persist through resets
7.5 Skill Tree Respecialization
Players can respec their skill tree through a special terminal command: respec --confirm --cost=50000 SYSTEM: Beginning skill tree reinitialization... SYSTEM: All skill points have been refunded. SYSTEM: 50,000 cycles deducted from your account. SYSTEM: Please reallocate your 37 skill points.
7.6 Example Specialized Builds
-
Security Specialist
- Focus: Firewall, Encryption, Intrusion Detection
- Migration Benefit: +5% migration rewards per security challenge completed
- Special Node: "Zero Day Defense" - Auto-resolves 80% of security threats
-
Network Architect
- Focus: Global Networks, High-Bandwidth, Distributed Systems
- Migration Benefit: Start with basic network infrastructure after reset
- Special Node: "Mesh Network" - Resources transfer between systems automatically
-
Data Scientist
- Focus: Storage, Analysis, Machine Learning
- Migration Benefit: Preserve 10% of data through migrations
- Special Node: "Predictive Algorithms" - See exact results of potential upgrades
-
Quantum Engineer (Late Game)
- Focus: Quantum Computing, Entanglement Networks
- Migration Benefit: Chance to duplicate migration rewards
- Special Node: "Quantum Tunneling" - Bypass certain progression requirements