5. PROGRESSION SYSTEMS - zwaper/terminal-clicker GitHub Wiki

5. PROGRESSION SYSTEMS

5.1 Starting Point

Players begin with:

  • A basic terminal with limited capabilities
  • Manual resource generation only
  • Minimal storage capacity
  • Simple ASCII interface
  • 3 card slots
  • Access to fundamental skills

5.2 Technology Tree Overview

  1. Basic Infrastructure

    • Terminal Upgrades
    • Basic Automation
    • Storage Improvements
  2. Network Development

    • Local Network
    • Internet Connection
    • Cloud Storage
  3. Advanced Systems

    • Distributed Computing
    • AI Assistance
    • Quantum Computing
  4. Specializations

    • Security Expert
    • Data Mining
    • Cloud Infrastructure
    • Hardware Optimization

5.3 Level System

  • Player gains experience from all operations
  • Each level provides skill points and unlocks new capabilities
  • Higher levels unlock more terminal types and card slots
  • Level formula: XP_Required = 100 * (Level^1.5)

5.4 Achievement System

  • Progressive milestones for various activities
  • Special achievements for unique playstyles
  • Hidden achievements for discovering game secrets
  • Rewards include unique cards, terminals, or cosmetics
  • Achievement categories: Infrastructure, Security, Efficiency, Collection, Exploration