11. TECHNICAL IMPLEMENTATION - zwaper/terminal-clicker GitHub Wiki

11. TECHNICAL IMPLEMENTATION

11.1 Recommended Technologies

  • Languages: Python, JavaScript (Node.js), or Rust
  • Terminal Libraries: Curses, Blessed, or similar terminal manipulation libraries
  • Data Storage: JSON or SQLite for save files
  • Platform Support: Cross-platform (Linux, macOS, Windows)

11.2 Technical Architecture

┌────────────────────────────────────────────────────────┐ │ TERMINAL UI LAYER │ │ (User Interface, Command Parsing, Display Rendering) │ └───────────────────────┬────────────────────────────────┘ │ ┌───────────────────────▼────────────────────────────────┐ │ GAME LOGIC LAYER │ │ (Resource Management, Events, Progression Systems) │ └───────────────────────┬────────────────────────────────┘ │ ┌───────────────────────▼────────────────────────────────┐ │ DATA PERSISTENCE LAYER │ │ (Save/Load, Statistics Tracking, Configuration) │ └────────────────────────────────────────────────────────┘

11.3 Core Modules

  1. Terminal Interface - Handles display and input
  2. Command Parser - Processes user commands
  3. Resource Manager - Tracks and updates all resources
  4. Event System - Generates and manages events
  5. Progression Engine - Handles upgrades, skills, and migrations
  6. Card Manager - Manages card collection and effects
  7. Terminal Switcher - Handles different terminal types
  8. Save System - Handles game state persistence

11.4 Performance Considerations

  • Throttling update frequency as numbers grow
  • Efficient algorithms for calculating offline progress
  • Memory management for long play sessions
  • Optimized rendering for terminals with limited capability
  • Time manipulation detection to prevent cheating

11.5 Cross-Platform Support

  • Use platform-agnostic libraries
  • Terminal feature detection for compatibility
  • Graceful degradation for limited environments
  • Config options for different terminal capabilities