1. GAME OVERVIEW - zwaper/terminal-clicker GitHub Wiki

1. GAME OVERVIEW

1.1 Concept

Terminal Tycoon is an idle game where players take on the role of a system administrator who must build and manage an ever-growing network infrastructure. Starting with a single terminal, players automate processes, unlock new systems, and expand their digital empire through various specialized terminals, network migrations, skill trees, and collectible card systems.

1.2 Target Audience

  • Programming enthusiasts and computer science students
  • Fans of idle/incremental games
  • Terminal/command line enthusiasts
  • Casual gamers interested in simulation games
  • Collectors (card system)

1.3 Unique Selling Points

  • Authentic terminal-based interface with command-line interactions
  • Educational aspects related to network infrastructure and programming concepts
  • Deep progression system with branching tech trees and migration paths
  • Multiple specialized terminal types with unique functionalities
  • Collectible card system with passive effects
  • ASCII art representations of network infrastructure
  • Real-time simulated network events requiring occasional intervention

1.4 Game Pillars

  1. Terminal Authenticity - A genuine command-line experience
  2. Meaningful Progression - Multiple interlinked progression systems
  3. Strategic Depth - Decisions that impact efficiency and playstyle
  4. Visual Feedback - ASCII art that evolves with your network
  5. Educational Value - Learning opportunities embedded in gameplay