1. GAME OVERVIEW - zwaper/terminal-clicker GitHub Wiki
1. GAME OVERVIEW
1.1 Concept
Terminal Tycoon is an idle game where players take on the role of a system administrator who must build and manage an ever-growing network infrastructure. Starting with a single terminal, players automate processes, unlock new systems, and expand their digital empire through various specialized terminals, network migrations, skill trees, and collectible card systems.
1.2 Target Audience
- Programming enthusiasts and computer science students
- Fans of idle/incremental games
- Terminal/command line enthusiasts
- Casual gamers interested in simulation games
- Collectors (card system)
1.3 Unique Selling Points
- Authentic terminal-based interface with command-line interactions
- Educational aspects related to network infrastructure and programming concepts
- Deep progression system with branching tech trees and migration paths
- Multiple specialized terminal types with unique functionalities
- Collectible card system with passive effects
- ASCII art representations of network infrastructure
- Real-time simulated network events requiring occasional intervention
1.4 Game Pillars
- Terminal Authenticity - A genuine command-line experience
- Meaningful Progression - Multiple interlinked progression systems
- Strategic Depth - Decisions that impact efficiency and playstyle
- Visual Feedback - ASCII art that evolves with your network
- Educational Value - Learning opportunities embedded in gameplay