How is it work? - zsnmwy/ONI-geyser-calculator GitHub Wiki
Except Leaky Oil Fissure
, the Average Yield of a geyser roughly equals Daily Eruption
x
Active Percent
(kg/600s)
.
These two parameters can't be reviewed directly in game, but can be calculated.
These two parameters are independent and uniform distribution.
Therefore, we can draw a rectangle in the coordinate system to represent the probability distribution of the Average Yield
.
a
, ka
means min
, max
Daily Eruption
;
b
, mb
means min
, max
Active Percent
.
For a certain Average Yield
n
we can draw a line
The upper right area of the line has larger yield.
The lower left area has lower yield.
The area of the rectangle
s=(k-1)(m-1)ab
z means the proportion of the lower left area to the total area of the rectangle
z=
When abk<n1, [n*ln(abkm/n)+n-abkm]/s+1
When abm<n2<abk, [n*ln(m)+(1-m)ab]/s
When n3<abm, [n*ln(n/ab)-n+ab]/s
Currently, for every kind of geyser
So
Assume
Now lets bring
into the original formula and get a simplified formula
z=
When x<2,=[x*ln(x)-x+1]/(k-1)
When 2<x<k,=[x*ln(2)-1]/(k-1)
When k<x,=[x*ln(2k/x)+x-2k]/(k-1)+1
In this formula, z means how many percents of same type of geyser are exceeded by this geyser.