Actor Alternatives - ziggi/FCNPC GitHub Wiki

HomeActor Alternatives

Callbacks

OnPlayerGiveDamageActor(playerid, damaged_actorid, Float:amount, weaponid, bodypart)


OnActorStreamIn(actorid, forplayerid)


OnActorStreamOut(actorid, forplayerid)

Natives

CreateActor(modelid, Float:X, Float:Y, Float:Z, Float:Rotation)


DestroyActor(actorid)


IsValidActor(actorid)


GetActorPos(actorid, &Float:X, &Float:Y, &Float:Z)


SetActorPos(actorid, Float:X, Float:Y, Float:Z)


GetActorFacingAngle(actorid, &Float:ang)


SetActorFacingAngle(actorid, Float:ang)


GetActorHealth(actorid, &Float:health)


SetActorHealth(actorid, Float:health)


GetActorVirtualWorld(actorid)


SetActorVirtualWorld(actorid, vworld)


IsActorInvulnerable(actorid)


SetActorInvulnerable(actorid, invulnerable = true)


IsActorStreamedIn(actorid, forplayerid)


ApplyActorAnimation(actorid, animlib[], animname[], Float:fDelta, loop, lockx, locky, freeze, time)


ClearActorAnimations(actorid)


GetPlayerTargetActor(playerid)


GetPlayerCameraTargetActor(playerid)


GetActorPoolSize()