Research Game Content - zeroKilo/GROBackendWV GitHub Wiki
Research about Game Content
Game Content
The game stores its static content files compressed in bigfile.big. Big thanks to Electrospeed for GRPExplorer, which made browsing content possible. Every file is identified by its unique 32-bit key.
- Aluigi's BMS script for unpacking
- GRPExplorer - Bigfile analysis tool by Electrospeed
- GRPExplorer - Bigfile File Type to Yeti Object mapping
- Internal file formats
- OASIS IDs
- Maps
- PeeWee Script
Internal Events
Configuration
AI.dll Enums
- AI Entity objects
- Character visuals
- Debug Log Filters
- Entity Human
- Gestures
- Operator Variables
- Passive abilities
- Property Modifiers
- Weapons