Research Game Content - zeroKilo/GROBackendWV GitHub Wiki
Research about Game Content
Game Content
The game stores its static content files compressed in bigfile.big
. Big thanks to Electrospeed for GRPExplorer, which made browsing content possible. Every file is identified by its unique 32-bit key.
- Aluigi's BMS script for unpacking
- GRPExplorer - Bigfile analysis tool by Electrospeed
- GRPExplorer - Bigfile File Type to Yeti Object mapping
- Internal file formats
- OASIS IDs
- Maps
- PeeWee Script
Internal Events
Configuration
AI.dll Enums
- AI Entity objects
- Character visuals
- Debug Log Filters
- Entity Human
- Gestures
- Operator Variables
- Passive abilities
- Property Modifiers
- Weapons