Custom RMC service for armor items.
Example data is available here.
Empty request.
| Type |
Name |
|
List<Uint32> |
_inPersonaIDs |
| Type |
Name |
| Uint32 |
Id |
| Uint8 |
Type |
| Uint8 |
Tier |
| Uint8 |
ClassID |
| Uint8 |
UnlockLevel |
| Uint8 |
InsertSlots |
| Uint32 |
AssetKey |
| Uint32 |
ModifierListId |
| Type |
Name |
| Uint32 |
Id |
| Uint8 |
Type |
| Uint32 |
AssetKey |
| Uint32 |
ModifierListID |
| Uint8 |
CharacterID |
The field is ignored for template items, inserts are accessible to all classes.
Type field is ignored and instead the insert type is determined at runtime by modifier values, with T being the default if none are provided.
See GR5_ArmorInsert::GetType (0x101ABE30, AI.dll) for details.
| Type |
Name |
| 0 |
C (crit mitigation) |
| 1 |
H (health) |
| 2 |
R (health regen) |
| 3 |
T (toughness) |
| Type |
Name |
| Uint32 |
Id |
| Uint8 |
Type |
| Uint32 |
AssetKey |
| Uint32 |
ModifierListID |
| Uint8 |
CharacterID |
Camo ID is set using APT_Camo_ID_I modifier.
| ID |
Camo |
| 0 |
Default (khaki) |
| 1 |
Desert |
| 2 |
ACU |
| 3 |
DSM |
| 4 |
Snow |
| 5 |
Urban blue |
| 6 |
Black |
| Type |
Name |
| Uint32 |
InsertID |
| Uint32 |
Durability |
| Uint8 |
SlotID |