Property modifiers - zeroKilo/GROBackendWV GitHub Wiki
Property Modifiers
Skill modifiers reference modifiable parameters (properties).
The property ID is calculated as propertyType + modType << 8
- see cPropertyModifierManagerPC::GetValue
function (AI.dll).
For modType
values, see property modifier types.
Data types
The value of methodValue
is converted to the target data type of the property. See cPropertyModifierManagerPC::DecodeValue
for conversion details (AI.dll).
Float conversion is performed using atof.
Hex integer values are allowed in 0x00000000
format, converted with strtoul. Regular integer values are converted with atoi.
Bool conversion is methodValue[0] != '0'
.
Formulas
Weapon components
Damage
For shotguns:
baseDmg \times rps
For all other weapon classes, simply $baseDmg$.
Var | Modifier |
---|---|
$baseDmg$ | WCPT_Damage_F |
$rps$ | WCPT_FireMode_RoundsPerShot_F |
Accuracy
round(210 - (baseMinRadius \times extraBonus \times scopeMult)^{0.1400000005960464} \times 100)
Var | Modifier |
---|---|
$baseMinRadius$ | WCPT_Reticule_MinRadius_Base_F |
$extraBonus$ | WCPT_Reticule_ExtraBonus_F |
$scopeMult$ | WCPT_Reticule_ScopeSightMultiplier_F |
Recoil
First, the shot delay is converted into RPS (rounds per seconds):
RPS = \frac{1}{fireRate}
Calculate recoil ranges for both axes:
minX = | baseMinX \times multMinX \times ironsightX \times bonusMult \times coverSitMod |
maxX = | baseMaxX \times multMaxX \times ironsightX \times bonusMult \times coverSitMod |
minY = | baseMinY \times multMinY \times ironsightY \times bonusMult \times coverSitMod |
maxY = | baseMaxY \times multMaxY \times ironsightY \times bonusMult \times coverSitMod |
The recoil is given for when sitting behind a cover, hence the static modifier's use.
Finally:
recoil = round(RPS \times (minX + maxX + minY + maxY))
Only base and ironsight modifiers need to be set, the other are 1.0 by default.
Var | Modifier |
---|---|
$fireRate$ | WCPT_FireMode_AutoRateOfFire_F |
$baseMinX$ | WCPT_Recoil_MinX_Base_F |
$baseMinY$ | WCPT_Recoil_MinY_Base_F |
$baseMaxX$ | WCPT_Recoil_MaxX_Base_F |
$baseMaxY$ | WCPT_Recoil_MaxY_Base_F |
$multMinX$ | WCPT_Recoil_MinX_Multiplier_F |
$multMinY$ | WCPT_Recoil_MinY_Multiplier_F |
$multMaxX$ | WCPT_Recoil_MaxX_Multiplier_F |
$multMaxY$ | WCPT_Recoil_MaxY_Multiplier_F |
$ironsightX$ | WCPT_Recoil_IronsightModifierX_F |
$ironsightY$ | WCPT_Recoil_IronsightModifierY_F |
$bonusMult$ | WCPT_Recoil_ExtraBonus_F |
$coverSitMod$ | 0.40000001 |
Fire rate
RPM = \frac{60}{fireRate}
WCPT_FireMode_*
modifiers should be set on a list associated with the fire mode component(s).
WCPT_FireMode_AutoRateOfFire_F
takes precedence over WCPT_FireMode_BurstCycleDelay_F
.
Var | Modifier |
---|---|
$fireRate$ | WCPT_FireMode_AutoRateOfFire_F or WCPT_FireMode_BurstCycleDelay_F |
Handling
The time after sprint after which the weapon can fire (ms).
round(108 - rushToStop \times 40)
Var | Modifier |
---|---|
$rushToStop$ | WCPT_Animation_ReadyWeapon_RushToStop_F |
Ammo pool
clipSize \times nbMags
Var | Modifier |
---|---|
$clipSize$ | WCPT_Ammo_ClipSize_F |
$nbMags$ | WCPT_Ammo_ClipSize_Multiplier_F |
Magazine size
Increase the default mag size by the value of WCPT_Ammo_ClipSize_F
(clip component).
List
Modifier type | Property type | Name | Data type | Default value |
---|---|---|---|---|
00 | 00 | CHPMT_HitPoints_F | float | - |
00 | 01 | CHPMT_Energy_F | float | - |
00 | 02 | CHPMT_HealthRegenBase_F | float | - |
00 | 03 | CHPMT_HeadMultiplier_F | float | - |
00 | 04 | CHPMT_TorsoMultiplier_F | float | - |
00 | 05 | CHPMT_ArmsMultiplier_F | float | - |
00 | 06 | CHPMT_LegsMultiplier_F | float | - |
00 | 07 | CHPMT_ForeArmsMultiplier_F | float | - |
00 | 08 | CHPMT_CalfMultiplier_F | float | - |
00 | 09 | CHPMT_PelvisMultiplier_F | float | - |
00 | 0A | CHPMT_UpperTorsoMultiplier_F | float | - |
00 | 0B | CHPMT_MitigationFactor_F | float | - |
01 | 00 | CLPMT_HitPointsMultiplier_F | float | - |
02 | 00 | WCPT_UNUSED_Rotation_F | float | - |
02 | 01 | WCPT_UNUSED_RotationClamp_F | float | - |
02 | 02 | WCPT_Damage_F | float | - |
02 | 03 | WCPT_UNUSED_Recoil_F | float | - |
02 | 04 | WCPT_UNUSED_Bloom_F | float | - |
02 | 05 | WCPT_UNUSED_DriftSwayBob_F | float | - |
02 | 06 | WCPT_UNUSED_CycleFrequency_F | float | - |
02 | 07 | WCPT_UNUSED_Durability_F | float | - |
02 | 08 | WCPT_UNUSED_BurstRate_F | float | - |
02 | 09 | WCPT_UNUSED_FOV_F | float | - |
02 | 0A | WCPT_UNUSED_Graphics_F | float | - |
02 | 0B | WCPT_UNUSED_Capacity_F | float | - |
02 | 0C | WCPT_UNUSED_ReloadSpeed_F | float | - |
02 | 0D | WCPT_UNUSED_WeaponChangeSpeed_F | float | - |
02 | 0E | WCPT_UNUSED_ReduceReduction_F | float | - |
02 | 0F | WCPT_UNUSED_KnockBack_F | float | - |
02 | 10 | WCPT_UNUSED_KnockDown_F | float | - |
02 | 11 | WCPT_UNUSED_Explosion_F | float | - |
02 | 12 | WCPT_UNUSED_Penetration_F | float | - |
02 | 13 | WCPT_Scope_HideGun_B | bool | 0 |
02 | 14 | WCPT_AmmoCurveKey_K | asset key | - |
02 | 15 | WCPT_AmmoDistance_F | float | 100.0 |
02 | 16 | WCPT_Recoil_MinX_Base_F | float | - |
02 | 17 | WCPT_Recoil_MaxX_Base_F | float | - |
02 | 18 | WCPT_Recoil_MinY_Base_F | float | - |
02 | 19 | WCPT_Recoil_MaxY_Base_F | float | - |
02 | 1A | WCPT_Recoil_IronsightModifierX_F | float | 0.0 |
02 | 1B | WCPT_Recoil_IronsightModifierY_F | float | 0.0 |
02 | 1C | WCPT_Reticule_ShowInScopeSight_B | bool | - |
02 | 1D | WCPT_Reticule_MinRadius_Base_F | float | - |
02 | 1E | WCPT_Reticule_MaxRadius_Base_F | float | - |
02 | 1F | WCPT_Reticule_ExpandDelta_F | float | - |
02 | 20 | WCPT_Reticule_ReturnDelta_F | float | - |
02 | 21 | WCPT_Reticule_IronSightMultiplier_F | float | - |
02 | 22 | WCPT_Reticule_ScopeSightMultiplier_F | float | - |
02 | 23 | WCPT_Reticule_Dispersion_F | float | - |
02 | 24 | WCPT_Reticule_CameraDelta_F | float | - |
02 | 25 | WCPT_Reticule_SpeedDelta_F | float | - |
02 | 26 | WCPT_FireMode_RoundsPerShot_F | float | - |
02 | 27 | WCPT_FireMode_BurstCount_F | float | - |
02 | 28 | WCPT_FireMode_BurstCycleDelay_F | float | - |
02 | 29 | WCPT_FireMode_AutoRateOfFire_F | float | - |
02 | 2A | WCPT_FireMode_ManualRateOfFire_F | float | - |
02 | 2B | WCPT_Ammo_ClipSize_F | float | 30.0 |
02 | 2C | WCPT_Ammo_PoolSize_F | float | 900.0 |
02 | 2D | WCPT_Recoil_BiasNumSamples_F | float | 4.0 |
02 | 2E | WCPT_Recoil_BiasScale_F | float | 1.0 |
02 | 2F | WCPT_Recoil_ActiveDeltaClamp_F | float | 10.0 |
02 | 30 | WCPT_Recoil_Return_B | bool | 0 |
02 | 31 | WCPT_Recoil_ReturnDelay_F | float | 0.2 |
02 | 32 | WCPT_Recoil_ReturnDeltaClamp_F | float | 1.5 |
02 | 33 | WCPT_Recoil_ReturnDampingPercentile_F | float | 1.0 |
02 | 34 | WCPT_Reticule_IgnoreStanceAndAimMode_B | bool | 0 |
02 | 35 | WCPT_Critical_Level1MaxChance_F | float | 25.0 |
02 | 36 | WCPT_Critical_Level1MinChance_F | float | 5.0 |
02 | 37 | WCPT_Critical_Level2MaxChance_F | float | 27.0 |
02 | 38 | WCPT_Critical_Level2MinChance_F | float | 7.0 |
02 | 39 | WCPT_Critical_Level3MaxChance_F | float | 29.0 |
02 | 3A | WCPT_Critical_Level3MinChance_F | float | 9.0 |
02 | 3B | WCPT_Critical_Level4MaxChance_F | float | 31.0 |
02 | 3C | WCPT_Critical_Level4MinChance_F | float | 11.0 |
02 | 3D | WCPT_Critical_Level5MaxChance_F | float | 33.0 |
02 | 3E | WCPT_Critical_Level5MinChance_F | float | 13.0 |
02 | 3F | WCPT_Critical_Level6MaxChance_F | float | 35.0 |
02 | 40 | WCPT_Critical_Level6MinChance_F | float | 15.0 |
02 | 41 | WCPT_Critical_Level7MaxChance_F | float | 37.0 |
02 | 42 | WCPT_Critical_Level7MinChance_F | float | 17.0 |
02 | 43 | WCPT_Critical_Level8MaxChance_F | float | 39.0 |
02 | 44 | WCPT_Critical_Level8MinChance_F | float | 19.0 |
02 | 45 | WCPT_Critical_Level9MaxChance_F | float | 41.0 |
02 | 46 | WCPT_Critical_Level9MinChance_F | float | 21.0 |
02 | 47 | WCPT_Critical_Level10MaxChance_F | float | 43.0 |
02 | 48 | WCPT_Critical_Level10MinChance_F | float | 23.0 |
02 | 49 | WCPT_Critical_HitMultiplier_F | float | 2.0 |
02 | 4A | WCPT_IronSight_FOV_F | float | 80.0 |
02 | 4B | WCPT_Scope_OffsetY_F | float | 0.0 |
02 | 4C | WCPT_Scope_IronSightOffsetY_F | float | 0.2 |
02 | 4D | WCPT_Scope_AnalogZoom_B | bool | 0 |
02 | 4E | WCPT_Scope_ZoomStep_F | float | 10.0 |
02 | 4F | WCPT_Scope_ZoomRate_F | float | 100.0 |
02 | 50 | WCPT_IronSight_NearClip_F | float | 0.12 |
02 | 51 | WCPT_IronSight_NoPitchRotateGun_B | bool | 0 |
02 | 52 | WCPT_Tracer_Width_F | float | 0.1 |
02 | 53 | WCPT_Tracer_Length_F | float | 2000.0 |
02 | 54 | WCPT_Tracer_Speed_F | float | 120.0 |
02 | 55 | WCPT_Tracer_LastShotColor_C | color | 0xFFFF0000 |
02 | 56 | WCPT_Tracer_ReloadColor_C | color | 0xFF00FF00 |
02 | 57 | WCPT_Tracer_Color_C | color | 0xFFFFFFAA |
02 | 58 | WCPT_Tracer_StartAlpha_F | float | 1.0 |
02 | 59 | WCPT_Tracer_EndAlpha_F | float | 1.0 |
02 | 5A | WCPT_Tracer_Interval_I | integer | 3 |
02 | 5B | WCPT_Tracer_MaterialKey_K | asset key | 0x682013D4 |
02 | 5C | WCPT_Speed_Multiplier_F | float | 1.0 |
02 | 5D | WCPT_Rotation_Clamp_F | float | 0.0 |
02 | 5E | WCPT_Reload_Time_F | float | 1.87 |
02 | 5F | WCPT_Sway_Multiplier_F | float | 1.0 |
02 | 60 | WCPT_Scope_SwapObjectKey_K | asset key | - |
02 | 61 | WCPT_Rotation_ProneMultiplier_F | float | 0.5 |
02 | 62 | WCPT_Reload_Empty_Additional_Time_F | float | 0.0 |
02 | 63 | WCPT_Reload_PerRoundReload_B | bool | 0 |
02 | 64 | WCPT_Muzzle_FlashScale_F | float | 1.0 |
02 | 65 | WCPT_Silencer_SilencerSound_B | bool | 0 |
02 | 66 | WCPT_Recoil_ExtraBonus_F | float | 1.0 |
02 | 67 | WCPT_Reticule_ExtraBonus_F | float | 1.0 |
02 | 68 | WCPT_Reticule_ExcessReturnMultiplier_F | float | 1.0 |
02 | 69 | WCPT_Package_RDVForeGripID_I | integer | - |
02 | 6A | WCPT_Package_RDVBarrelID_I | integer | - |
02 | 6B | WCPT_ProficiencyModifier_F | float | 1.0 |
02 | 6C | WCPT_Animation_SwapInTime_F | float | 1.0 |
02 | 6D | WCPT_Animation_SwapOutTime_F | float | 1.0 |
02 | 6E | WCPT_Animation_ReadyWeapon_RushToStop_F | float | 0.2 |
02 | 6F | WCPT_Reticule_ExtraReturnBonus_F | float | 1.0 |
02 | 70 | WCPT_Ammo_ClipSize_Multiplier_F | float | 0.0 |
02 | 71 | WCPT_Critical_ChanceCurve_K | asset key | 0xE0701D1F |
02 | 72 | WCPT_Damage_Impulse_F | float | 60.0 |
02 | 73 | WCPT_Damage_AngularImpulse_F | float | 10.0 |
02 | 74 | WCPT_Animation_ReadyWeapon_StopToRush_F | float | 0.5 |
02 | 75 | WCPT_Grenade_LaunchedGrenadeKey_K | asset key | 0xD6701A22 |
02 | 76 | WCPT_Material_BodyKey_K | asset key | - |
02 | 77 | WCPT_Material_StockKey_K | asset key | - |
02 | 78 | WCPT_Material_BarrelKey_K | asset key | - |
02 | 79 | WCPT_Material_BarrelAttachKey_K | asset key | - |
02 | 7A | WCPT_Material_ScopeKey_K | asset key | - |
02 | 7B | WCPT_Material_ClipKey_K | asset key | - |
02 | 7C | WCPT_Material_GrenadeLauncherKey_K | asset key | - |
02 | 7D | WCPT_Material_FlashLightKey_K | asset key | - |
02 | 7E | WCPT_Material_LaserPointerKey_K | asset key | - |
02 | 7F | WCPT_Material_HandGripKey_K | asset key | - |
02 | 80 | WCPT_Material_BipodKey_K | asset key | - |
02 | 81 | WCPT_RecoilShake_Multiplier_F | float | 1.0 |
02 | 82 | WCPT_Recoil_MinX_Multiplier_F | float | 1.0 |
02 | 83 | WCPT_Recoil_MaxX_Multiplier_F | float | 1.0 |
02 | 84 | WCPT_Recoil_MinY_Multiplier_F | float | 1.0 |
02 | 85 | WCPT_Recoil_MaxY_Multiplier_F | float | 1.0 |
02 | 86 | WCPT_Reticule_MinRadius_Multiplier_F | float | 1.0 |
02 | 87 | WCPT_Reticule_MaxRadius_Multiplier_F | float | 1.0 |
02 | 88 | WCPT_ScopeReticule_MainScope_OldKey_K | asset key | - |
02 | 89 | WCPT_ScopeReticule_MainScope_NewKey_K | asset key | - |
02 | 8A | WCPT_ScopeReticule_SwapScope_OldKey_K | asset key | - |
02 | 8B | WCPT_ScopeReticule_SwapScope_NewKey_K | asset key | - |
02 | 8C | WCPT_ShellEjection_Angle_F | float | 0.0 |
02 | 8D | WCPT_HeadShot_Multiplier_F | float | 0.0 |
02 | 8E | WCPT_Sway_MultiplierCoverOrProne_F | float | 1.0 |
03 | 00 | ePowerModifiableTypeActivationEnergy_F | float | - |
03 | 01 | ePowerModifiableTypeStillBurnRate_F | float | - |
03 | 02 | ePowerModifiableTypeMoveBurnRate_F | float | - |
03 | 03 | ePowerModifiableTypeRechargeRate_F | float | - |
03 | 04 | ePowerModifiableTypeCooldownDuration_F | float | - |
03 | 05 | ePowerModifiableTypeEnergyAtCooldownEnd_F | float | - |
03 | 06 | ePowerModifiableTypeEnergyPool_F | float | - |
04 | 00 | ePowerHBSModifiableTypeActivationEnergyMultiplier_F | float | - |
04 | 01 | ePowerHBSModifiableTypeStillBurnRateMultiplier_F | float | - |
04 | 02 | ePowerHBSModifiableTypeMoveBurnRateMultiplier_F | float | - |
04 | 03 | ePowerHBSModifiableTypeWaveLifeSpan_F | float | - |
04 | 04 | ePowerHBSModifiableTypeWaveMaxDist_F | float | - |
04 | 05 | ePowerHBSModifiableTypeWaveWidthStart_F | float | - |
04 | 06 | ePowerHBSModifiableTypeSpotDuration_F | float | - |
04 | 07 | ePowerHBSModifiableTypeHeartRange_F | float | - |
04 | 08 | ePowerHBSModifiableTypeLongerSpotDurationChance_F | float | - |
04 | 09 | ePowerHBSModifiableTypeSpotDelta_F | float | - |
04 | 0A | ePowerHBSModifiableTypeWaveLengthStart_F | float | - |
04 | 0B | ePowerHBSModifiableTypeWaveHeight_F | float | - |
04 | 0C | ePowerHBSModifiableTypeWaveAlpha_F | float | - |
04 | 0D | ePowerHBSModifiableTypeWaveWidthEnd_F | float | - |
04 | 0E | ePowerHBSModifiableTypeWaveLengthEnd_F | float | - |
05 | 00 | ePowerCLKModifiableTypeActivationEnergyMultiplier_F | float | - |
05 | 01 | ePowerCLKModifiableTypeStillBurnRateMultiplier_F | float | - |
05 | 02 | ePowerCLKModifiableTypeMoveBurnRateMultiplier_F | float | - |
05 | 03 | ePowerCLKModifiableTypeEnergyLossPerPercentHealth_F | float | - |
05 | 04 | ePowerCLKModifiableTypeStayStealthTestPeriod_F | float | - |
05 | 05 | ePowerCLKModifiableTypeStealthRemainChance_F | float | - |
05 | 06 | ePowerCLKModifiableTypeWeaponFireBurnRate_F | float | - |
05 | 07 | ePowerCLKModifiableTypeStealthOpacity_F | float | - |
05 | 08 | ePowerCLKModifiableTypeTimeToMaxOpacity_F | float | - |
05 | 09 | ePowerCLKModifiableTypeOpacityWithinVisibleRadius_F | float | - |
05 | 0A | ePowerCLKModifiableTypeVisibleRadius_F | float | - |
05 | 0B | ePowerCLKModifiableTypeMaxOpacityChangePerSec_F | float | - |
05 | 0C | ePowerCLKModifiableTypeBlockSize_F | float | - |
05 | 0D | ePowerCLKModifiableTypePatchFactor_F | float | - |
06 | 00 | ePowerAegisModifiableTypeActivationEnergyMultiplier_F | float | - |
06 | 01 | ePowerAegisModifiableTypeStillBurnRateMultiplier_F | float | - |
06 | 02 | ePowerAegisModifiableTypeMoveBurnRateMultiplier_F | float | - |
06 | 03 | ePowerAegisModifiableTypeShieldRadius_F | float | - |
06 | 04 | ePowerAegisModifiableTypeDeflectionAngleMin_F | float | - |
06 | 05 | ePowerAegisModifiableTypeDeflectionAngleMax_F | float | - |
06 | 06 | ePowerAegisModifiableTypeDamageRatio_F | float | - |
06 | 07 | ePowerAegisModifiableTypeEnergyDeflectRatio_F | float | - |
06 | 08 | ePowerAegisModifiableTypeEnergyChargeDuration_F | float | - |
06 | 09 | ePowerAegisModifiableTypeSecondaryDeflectAngle_F | float | - |
06 | 0A | ePowerAegisModifiableTypeDeflectAwayChance_F | float | - |
06 | 0B | ePowerAegisModifiableTypeMaxOverchargeDuration_F | float | - |
07 | 00 | ePowerBlackoutModifiableTypeActivationEnergyMultiplier_F | float | - |
07 | 01 | ePowerBlackoutModifiableTypeStillBurnRateMultiplier_F | float | - |
07 | 02 | ePowerBlackoutModifiableTypeMoveBurnRateMultiplier_F | float | - |
07 | 03 | ePowerBlackoutModifiableTypeMaxOverChargeDuration_F | float | - |
07 | 04 | ePowerBlackoutModifiableTypeEnergyDepleteBaseRatio_F | float | - |
07 | 05 | ePowerBlackoutModifiableTypeRadiusAtFullCharge_F | float | - |
07 | 06 | ePowerBlackoutModifiableTypeChargeRatioMultiplier_F | float | - |
07 | 07 | ePowerBlackoutModifiableTypeMaxEnergyToDeplete_F | float | - |
07 | 08 | ePowerBlackoutModifiableTypeEnergyDepleteRatioMultiplier_F | float | - |
07 | 09 | ePowerBlackoutModifiableTypePropagationSpeed_F | float | - |
07 | 0A | ePowerBlackoutModifiableTypeResidualEffectDuration_F | float | - |
07 | 0B | ePowerBlackoutModifiableTypeChanceToDisableElectronics_F | float | - |
07 | 0C | ePowerBlackoutModifiableTypeEnergyGainRateWhileCharging_F | float | - |
07 | 0D | ePowerBlackoutModifiableTypeFiringDisabledDuration_F | float | - |
08 | 00 | ePowerADSModifiableTypeActivationEnergyMultiplier_F | float | - |
08 | 01 | ePowerADSModifiableTypeStillBurnRateMultiplier_F | float | - |
08 | 02 | ePowerADSModifiableTypeMoveBurnRateMultiplier_F | float | - |
08 | 03 | ePowerADSModifiableTypeConeApexForwardOffset_F | float | - |
08 | 04 | ePowerADSModifiableTypeConeApexVerticalOffset_F | float | - |
08 | 05 | ePowerADSModifiableTypeConeApexSideOffset_F | float | - |
08 | 06 | ePowerADSModifiableTypeBaseDamageDPS_F | float | - |
08 | 07 | ePowerADSModifiableTypeBurnTimeScale_F | float | - |
08 | 08 | ePowerADSModifiableTypeBurnDistanceScale_F | float | - |
08 | 09 | ePowerADSModifiableTypeResidualBurnTimeScale_F | float | - |
08 | 0A | ePowerADSModifiableTypeResidualBurnDuration_F | float | - |
08 | 0B | ePowerADSModifiableTypeReticule_F | float | - |
08 | 0C | ePowerADSModifiableTypeConeLength_F | float | - |
09 | 00 | ePowerBlitzModifiableTypeActivationEnergyMultiplier_F | float | - |
09 | 01 | ePowerBlitzModifiableTypeStillBurnRateMultiplier_F | float | - |
09 | 02 | ePowerBlitzModifiableTypeMoveBurnRateMultiplier_F | float | - |
09 | 03 | ePowerBlitzModifiableTypeRushStretch_F | float | - |
09 | 04 | ePowerBlitzModifiableTypeSensitivityScale_F | float | - |
09 | 05 | ePowerBlitzModifiableTypeMaxAimTurnSpeed_F | float | - |
09 | 06 | ePowerBlitzModifiableTypeShieldMoveAnimationTime_F | float | - |
09 | 07 | ePowerBlitzModifiableTypeShieldAngle_F | float | - |
09 | 08 | ePowerBlitzModifiableTypeShieldRadius_F | float | - |
09 | 09 | ePowerBlitzModifiableTypeShieldHeight_F | float | - |
09 | 0A | ePowerBlitzModifiableTypeOffsetToShieldOriginX_F | float | - |
09 | 0B | ePowerBlitzModifiableTypeOffsetToShieldOriginY_F | float | - |
09 | 0C | ePowerBlitzModifiableTypeOffsetToShieldOriginZ_F | float | - |
09 | 0D | ePowerBlitzModifiableTypeKODuration_F | float | - |
0A | 00 | eBoostType_Experience_F | float | - |
0A | 01 | eBoostType_IGC_F | float | - |
0A | 02 | eBoostType_LUCK_F | float | - |
0C | 00 | APT_DamageMitigation_F | float | - |
0C | 01 | APT_Inserts_HealthIncrease_F | float | - |
0C | 02 | APT_Inserts_HealthRegen_F | float | - |
0C | 03 | APT_Inserts_Toughness_F | float | - |
0C | 04 | APT_Inserts_CriticalMitigation_F | float | - |
0C | 05 | APT_Camo_ID_I | integer | - |
0D | 00 | EPT_ExplosiveType_I | integer | 0 |
0D | 01 | EPT_TriggerType_ArmingTime_B | bool | - |
0D | 02 | EPT_TriggerType_ArmingTime_Time_F | float | - |
0D | 03 | EPT_TriggerType_DetonationTime_B | bool | 1 |
0D | 04 | EPT_TriggerType_DetonationTime_Time_F | float | 4.0 |
0D | 05 | EPT_TriggerType_ImpactTime_B | bool | - |
0D | 06 | EPT_TriggerType_ImpactTime_Time_F | float | - |
0D | 07 | EPT_TriggerType_ProximityEnter_B | bool | - |
0D | 08 | EPT_TriggerType_ProximityEnter_Radius_F | float | - |
0D | 09 | EPT_TriggerType_ProximityExit_B | bool | - |
0D | 0A | EPT_TriggerType_ProximityExit_Radius_F | float | - |
0D | 0B | EPT_TriggerType_Raycast_B | bool | - |
0D | 0C | EPT_TriggerType_Raycast_Time_F | float | - |
0D | 0D | EPT_TriggerType_Damage_B | bool | - |
0D | 0E | EPT_TriggerType_Damage_Time_F | float | - |
0D | 0F | EPT_DamageFX_Instant_B | bool | 1 |
0D | 10 | EPT_DamageFX_Instant_MinDamage_F | float | 0.0 |
0D | 11 | EPT_DamageFX_Instant_MaxDamage_F | float | 200.0 |
0D | 12 | EPT_DamageFX_Instant_Radius_F | float | 5.0 |
0D | 13 | EPT_DamageFX_Instant_FallOffCurve_K | asset key | 0xE070117B |
0D | 14 | EPT_DamageFX_DOT_AffectedObject_B | bool | - |
0D | 15 | EPT_DamageFX_DOT_AffectedObject_DamagePerUpdate_F | float | - |
0D | 16 | EPT_DamageFX_DOT_AffectedObject_UpdateInterval_F | float | - |
0D | 17 | EPT_DamageFX_DOT_AffectedObject_Duration_F | float | - |
0D | 18 | EPT_DamageFX_DOT_AffectedObject_Radius_F | float | - |
0D | 19 | EPT_DamageFX_DOT_AffectedObject_FallOffCurve_K | asset key | - |
0D | 1A | EPT_DamageFX_DOT_ExplosiveRadius_B | bool | - |
0D | 1B | EPT_DamageFX_DOT_ExplosiveRadius_DamagePerUpdate_F | float | - |
0D | 1C | EPT_DamageFX_DOT_ExplosiveRadius_UpdateInterval_F | float | - |
0D | 1D | EPT_DamageFX_DOT_ExplosiveRadius_Duration_F | float | - |
0D | 1E | EPT_DamageFX_DOT_ExplosiveRadius_Radius_F | float | - |
0D | 1F | EPT_DamageFX_DOT_ExplosiveRadius_FallOffCurve_K | asset key | - |
0D | 20 | EPT_DamageFX_EMP_B | bool | - |
0D | 21 | EPT_DamageFX_EMP_MinDamage_F | float | - |
0D | 22 | EPT_DamageFX_EMP_MaxDamage_F | float | - |
0D | 23 | EPT_DamageFX_EMP_Radius_F | float | - |
0D | 24 | EPT_DamageFX_EMP_FallOffCurve_K | asset key | - |
0D | 25 | EPT_DamageFX_Concussive_B | bool | - |
0D | 26 | EPT_DamageFX_Concussive_MinDamage_F | float | - |
0D | 27 | EPT_DamageFX_Concussive_MaxDamage_F | float | - |
0D | 28 | EPT_DamageFX_Concussive_Radius_F | float | - |
0D | 29 | EPT_DamageFX_Concussive_FallOffCurve_K | asset key | - |
0D | 2A | EPT_VisualFX_ShakeCamera_B | bool | 1 |
0D | 2B | EPT_VisualFX_ShakeCamera_Radius_F | float | 50.0 |
0D | 2C | EPT_VisualFX_ShakeCamera_FallOffCurve_K | asset key | 0xE070117C |
0D | 2D | EPT_VisualFX_EMP_B | bool | - |
0D | 2E | EPT_VisualFX_EMP_Duration_F | float | - |
0D | 2F | EPT_VisualFX_EMP_Radius_F | float | - |
0D | 30 | EPT_VisualFX_EMP_FallOffCurve_K | asset key | - |
0D | 31 | EPT_VisualFX_Smoke_B | bool | - |
0D | 32 | EPT_VisualFX_Smoke_Duration_F | float | - |
0D | 33 | EPT_VisualFX_Smoke_Radius_F | float | - |
0D | 34 | EPT_VisualFX_Smoke_FallOffCurve_K | asset key | - |
0D | 35 | EPT_VisualFX_Gas_B | bool | - |
0D | 36 | EPT_VisualFX_Gas_Duration_F | float | - |
0D | 37 | EPT_VisualFX_Gas_Radius_F | float | - |
0D | 38 | EPT_VisualFX_Gas_FallOffCurve_K | asset key | - |
0D | 39 | EPT_VisualFX_Fire_B | bool | 1 |
0D | 3A | EPT_VisualFX_Fire_Duration_F | float | 5.0 |
0D | 3B | EPT_VisualFX_Fire_Radius_F | float | 0.0 |
0D | 3C | EPT_VisualFX_Fire_FallOffCurve_K | asset key | 0 |
0D | 3D | EPT_VisualFX_FireSplash_B | bool | - |
0D | 3E | EPT_VisualFX_FireSplash_Duration_F | float | - |
0D | 3F | EPT_VisualFX_FireSplash_Radius_F | float | - |
0D | 40 | EPT_VisualFX_FireSplash_FallOffCurve_K | asset key | - |
0D | 41 | EPT_VisualFX_Flash_B | bool | - |
0D | 42 | EPT_VisualFX_Flash_Duration_F | float | - |
0D | 43 | EPT_VisualFX_Flash_Radius_F | float | - |
0D | 44 | EPT_VisualFX_Flash_FallOffCurve_K | asset key | - |
0E | 00 | ePassiveAbilityModifiable_TeamSharingRadius_F | float | - |
0E | 01 | ePassiveAbilityModifiable_PartySharingRadius_F | float | - |
0F | 00 | eHardenModifiable_ArmorBoostRate_F | float | - |
10 | 00 | eHealthRegenModifiable_RegenRate_F | float | - |
11 | 00 | eMoveDetectionModifiable_Radius_F | float | - |
12 | 00 | eShootDetectionModifiable_Radius_F | float | - |
13 | 00 | eAmmoSupplierModifiable_AmmoRegenInterval_F | float | - |
13 | 01 | eAmmoSupplierModifiable_AmmoRegenPercentage_F | float | - |
14 | 00 | eEnergySupplierModifiable_EnergyRegenRate_F | float | - |
15 | 00 | CombatProperty_MobilityModifier_F | float | - |
15 | 01 | CombatProperty_ArmorModifier_F | float | - |
15 | 02 | CombatProperty_WeaponCriticalRateModifier_F | float | - |
15 | 03 | CombatProperty_WeaponAccuracyModifier_F | float | - |
15 | 04 | CombatProperty_WeaponHeadshotModifier_F | float | - |
15 | 05 | CombatProperty_WeaponSwapTimeModifier_F | float | - |
15 | 06 | CombatProperty_WeaponReloadTimeModifier_F | float | - |
15 | 07 | CombatProperty_AegiesSpeedModifer_F | float | - |
15 | 08 | CombatProperty_SniperShotgunPowerModifer_F | float | - |
15 | 09 | CombatProperty_SniperShotgunRangeModifer_F | float | - |
15 | 0A | CombatProperty_CaptureDurationModifer_F | float | - |
15 | 0B | CombatProperty_FallDamageModifier_F | float | - |