Diffuse Lighting - yszheda/wiki GitHub Wiki
- Modern OpenGL 06 – Diffuse Point Lighting
- Diffuse Reflection
- https://en.wikipedia.org/wiki/Heightmap
- https://stackoverflow.com/questions/5281261/generating-a-normal-map-from-a-height-map
- Is it possible generate normal map from heightmap texture from math point of view?
- Lighting and Shadows
- Fast way to calculate heightmap normals
- Workshop 2 - Diffuse Lighting
- Tutorial 2: Bitmap Height Maps
self-shadowing
- https://en.wikipedia.org/wiki/Self-shadowing
- Real-Time Heightmap Self-Shadowing Using the Strider Technique
- Fast Computation of Terrain Shadow Maps
- 地形阴影贴图快速计算
BMP
- https://stackoverflow.com/questions/19650129/using-a-bmp-as-heightmap-how-to-access-pixel-color-to-set-up-heights
- Tutorial 2: Height Maps
- https://stackoverflow.com/questions/16408498/reading-in-a-bmp-heightmap
- BITMAPFILEHEADER、BITMAPINFOHEADER及BMP结构详解
- https://zh.wikipedia.org/wiki/BMP
- 位图文件(BMP)格式以及Linux下C程序实现
- Bitmap loader C++
- sample code for generate a bitmap image at x86_64 GNU/Linux
- what is the difference between bisizeimage , bisize and bfsize?
- Creating and writing to a bitmap
- 对BITMAPFILEHEADER中bfOffBits的理解
- Read And Write Bitmap