PatchNotes_1.15 - ysaroka/InediaStamina GitHub Wiki

☑️ 1) Now, when the character falls asleep, the sounds of the surrounding world diminish and become muffled.

☑️ 2) Now, when taking any damage while asleep, the character wakes up instantly.

☑️ 3) Now, the message "You are too tired. High physical activity in this state can lead to loss of consciousness." will not be displayed at a critical stamina level but only when the character takes shock damage while moving.

Thus, if all StaminaGeneralOptions.ShockPerSecond* parameters are disabled (set to "0"), the message will not be displayed at all.

☑️ 4) Added the ability to configure the type of informational messages (game chat, popups) or disable them entirely, separately for stamina, sleep, and movement informational messages.

https://github.com/ysaroka/InediaStamina/wiki/Description#staminageneraloptionsnotificationstype https://github.com/ysaroka/InediaStamina/wiki/Description#staminasleepoptionsnotificationstype https://github.com/ysaroka/InediaStamina/wiki/Description#inediamovementoptionsnotificationstype

☑️ 5) The method of synchronizing the stamina value with the client has been changed, significantly improving performance and reducing network traffic.

☑️ 6) Changes in the "InediaMovement" modification:

https://github.com/ysaroka/InediaMovement/wiki/PatchNotes_1.4

☑️ 7) Fixes:

  • The activation time of modifiers has been fixed, which previously caused stamina not to deplete for 10 seconds after player login. Now, it starts depleting a couple of seconds after login.
  • Probably fixed synchronization issues with the active status of the sleep bar, which sometimes appeared even when it was disabled, for example, when using Syberia Project.
  • Fixed the issue with stamina bars display when the character enters a vehicle, caused by the DayZ 1.26 update.

You can always check what has changed in the default configuration file, which is updated after each modification update: https://github.com/ysaroka/InediaStamina/wiki/Default-configuration-file