Default configuration file - ysaroka/InediaInfectedAI GitHub Wiki

InediaInfectedAIConfig.json

{
    "Zombies": {
        "Groups": {
            "priests": [
                "ZmbM_priestPopSkinny_Base"
            ],
            "lowstr": [
                "city",
                "villagers",
                "fishermen"
            ],
            "city": [
                "ZmbF_CitizenANormal_Base",
                "ZmbF_CitizenBSkinny_Base",
                "ZmbF_Clerk_Normal_Base",
                "ZmbF_Clerk_Normal_LT_Base",
                "ZmbF_JournalistNormal_Base",
                "ZmbF_JournalistNormal_LT_Base",
                "ZmbF_ShortSkirt_Base",
                "ZmbF_ShortSkirt_LT_Base",
                "ZmbF_SkaterYoung_Base",
                "ZmbM_SkaterYoung_Base",
                "ZmbM_SkaterYoung_LT_Base",
                "ZmbF_SurvivorNormal_Base",
                "ZmbF_SurvivorNormal_LT_Base",
                "ZmbM_CitizenASkinny_Base",
                "ZmbM_CitizenASkinny_LT_Base",
                "ZmbM_CitizenBFat_Base",
                "ZmbM_ClerkFat_Base",
                "ZmbM_ClerkFat_LT_Base",
                "ZmbF_ClerkFat_Base",
                "ZmbM_CommercialPilotOld_Base",
                "ZmbM_CommercialPilotOld_LT_Base",
                "ZmbM_JournalistSkinny_Base",
                "ZmbM_MotobikerFat_Base"
            ],
            "prisoners": [
                "ZmbM_PrisonerSkinny_Base"
            ],
            "mediumdef": [
                "medics",
                "industrial",
                "priests",
                "prisoners"
            ],
            "firefighters": [
                "ZmbM_FirefighterNormal_Base"
            ],
            "lowdef": [
                "city",
                "villagers",
                "fishermen"
            ],
            "medics": [
                "ZmbF_DoctorSkinny_Base",
                "ZmbF_NurseFat_Base",
                "ZmbF_ParamedicNormal_Base",
                "ZmbM_ParamedicNormal_Base",
                "ZmbM_DoctorFat_Base",
                "ZmbF_PatientOld_Base",
                "ZmbM_PatientSkinny_Base"
            ],
            "police": [
                "ZmbF_PoliceWomanNormal_Base",
                "ZmbM_PolicemanFat_Base",
                "ZmbM_PolicemanSpecForce_Base"
            ],
            "highdef": [
                "military",
                "police",
                "firefighters",
                "hunters",
                "ZmbM_Gamedev_Base"
            ],
            "industrial": [
                "ZmbF_BlueCollarFat_Base",
                "ZmbF_MechanicNormal_Base",
                "ZmbM_ConstrWorkerNormal_Base",
                "ZmbM_HandymanNormal_Base",
                "ZmbM_HeavyIndustryWorker_Base",
                "ZmbM_MechanicSkinny_Base",
                "ZmbM_OffshoreWorker_Base"
            ],
            "villagers": [
                "ZmbF_Runner_Base",
                "ZmbF_MilkMaidOld_Base",
                "ZmbF_MilkMaidOld_LT_Base",
                "ZmbF_VillagerOld_Base",
                "ZmbF_VillagerOld_LT_Base",
                "ZmbM_FarmerFat_Base",
                "ZmbM_FarmerFat_LT_Base",
                "ZmbM_Jacket_Base",
                "ZmbM_Jacket_LT_Base",
                "ZmbM__Runner_Base",
                "ZmbM_VillagerOld_Base",
                "ZmbM_VillagerOld_LT_Base",
                "ZmbF_HikerSkinny_Base",
                "ZmbM_HermitSkinny_Base",
                "ZmbM_HikerSkinny_Base"
            ],
            "wolves": [
                "Animal_CanisLupus"
            ],
            "bears": [
                "Animal_UrsusArctos"
            ],
            "highstr": [
                "military",
                "police",
                "firefighters",
                "hunters",
                "ZmbM_Gamedev_Base"
            ],
            "fishermen": [
                "ZmbM_FishermanOld_Base"
            ],
            "hunters": [
                "ZmbM_HunterOld_Base"
            ],
            "mediumstr": [
                "medics",
                "industrial",
                "priests",
                "prisoners"
            ],
            "military": [
                "ZmbM_SoldierNormal_Base"
            ]
        },
        "CustomIrritants": {
            "matches": {
                "Classes": [
                    "Single_Match",
                    "New_Candle",
                    "PetrolLighter"
                ],
                "RadiusOutdoorDay": 0.0,
                "RadiusOutdoorNight": 40.0,
                "RadiusIndoorDay": 0.0,
                "RadiusIndoorNight": 8.0,
                "Type": 0.0,
                "Priority": 1.0
            }
        },
        "ThrowingProjectiles": {
            "PoliceProjectile": {
                "ItemClasses": [
                    "Glock19",
                    "MakarovIJ70",
                    "Mp133Shotgun",
                    "CombatKnife",
                    "CombatKnife"
                ],
                "Parameters": {
                    "ThrowConditionAmountOfProjectiles": 2.0,
                    "ThrowConditionThrowChancePercent": 10.0,
                    "ThrowConditionCooldownSeconds": 10.0
                }
            },
            "MedicsProjectile": {
                "ItemClasses": [
                    "GlassBottle",
                    "KitchenKnife",
                    "KitchenKnife",
                    "SteakKnife",
                    "GasMask_Filter",
                    "IodineTincture",
                    "DisinfectantAlcohol",
                    "DisinfectantSpray"
                ],
                "Parameters": {
                    "ThrowConditionAmountOfProjectiles": 2.0,
                    "ThrowConditionThrowChancePercent": 10.0,
                    "ThrowConditionCooldownSeconds": 10.0
                }
            },
            "GarbageIfPlayerInWater": {
                "ItemClasses": [
                    "WoodenStick",
                    "SmallStone"
                ],
                "Parameters": {
                    "ThrowConditionTargetInWater": 1.0,
                    "TargetBleedingChancePercent": 5.0,
                    "TargetStunChancePercent": 50.0,
                    "TargetShockDamage": 20.0,
                    "TargetHealthDamage": 5.0,
                    "ThrowConditionCooldownSeconds": 5.0
                }
            },
            "MilitaryProjectile": {
                "ItemClasses": [
                    "Binoculars",
                    "Ssh68Helmet",
                    "GorkaHelmet",
                    "BallisticHelmet_Green",
                    "Canteen",
                    "CombatKnife",
                    "AK_Bayonet",
                    "SKS_Bayonet",
                    "M9A1_Bayonet",
                    "Mosin_Bayonet"
                ],
                "Parameters": {
                    "ThrowConditionAmountOfProjectiles": 2.0,
                    "ThrowConditionThrowChancePercent": 10.0,
                    "ThrowConditionCooldownSeconds": 10.0
                }
            },
            "CityProjectile": {
                "ItemClasses": [
                    "GlassBottle",
                    "WaterBottle",
                    "BaseballBat",
                    "Pipe",
                    "Flashlight",
                    "CombinationLock",
                    "KitchenKnife",
                    "KitchenKnife",
                    "SteakKnife"
                ],
                "Parameters": {
                    "ThrowConditionAmountOfProjectiles": 2.0,
                    "ThrowConditionThrowChancePercent": 10.0,
                    "ThrowConditionCooldownSeconds": 10.0
                }
            },
            "FlashGrenade": {
                "ItemClasses": [
                    "FlashGrenade"
                ],
                "Parameters": {
                    "DestroyProjectileAfterSeconds": -1.0,
                    "ThrowConditionAmountOfProjectiles": 1.0,
                    "ActivateGrenadeAfterSeconds": 0.0
                }
            },
            "GasGrenade": {
                "ItemClasses": [
                    "Grenade_ChemGas"
                ],
                "Parameters": {
                    "DestroyProjectileAfterSeconds": -1.0,
                    "ThrowConditionAmountOfProjectiles": 1.0,
                    "ActivateGrenadeAfterSeconds": 0.0
                }
            },
            "VillagersProjectile": {
                "ItemClasses": [
                    "GlassBottle",
                    "FryingPan",
                    "Firewood",
                    "Pot",
                    "Hammer",
                    "MeatTenderizer",
                    "KitchenKnife",
                    "Pitchfork",
                    "Hatchet",
                    "Sickle",
                    "WoodAxe",
                    "Cleaver",
                    "Shovel",
                    "FarmingHoe"
                ],
                "Parameters": {
                    "ThrowConditionAmountOfProjectiles": 2.0,
                    "ThrowConditionThrowChancePercent": 10.0,
                    "ThrowConditionCooldownSeconds": 10.0
                }
            },
            "GarbageIfPlayerOnObstacle": {
                "ItemClasses": [
                    "WoodenStick",
                    "SmallStone"
                ],
                "Parameters": {
                    "ThrowConditionZombieTargetVerticalDistanceMin": 0.5,
                    "TargetBleedingChancePercent": 5.0,
                    "TargetStunChancePercent": 50.0,
                    "ThrowConditionGroundTargetDistanceMin": 0.5,
                    "TargetShockDamage": 20.0,
                    "TargetHealthDamage": 5.0,
                    "ThrowConditionCooldownSeconds": 5.0
                }
            },
            "IndustrialProjectile": {
                "ItemClasses": [
                    "GlassBottle",
                    "Pipe",
                    "PipeWrench",
                    "Wrench",
                    "LugWrench",
                    "Hammer",
                    "WeldingMask",
                    "Crowbar",
                    "HandSaw",
                    "Hacksaw",
                    "Screwdriver",
                    "Pliers"
                ],
                "Parameters": {
                    "ThrowConditionAmountOfProjectiles": 2.0,
                    "ThrowConditionThrowChancePercent": 10.0,
                    "ThrowConditionCooldownSeconds": 10.0
                }
            },
            "GarbageIfPlayerNonObstacle": {
                "ItemClasses": [
                    "WoodenStick",
                    "SmallStone"
                ],
                "Parameters": {
                    "ThrowConditionAmountOfProjectiles": 2.0,
                    "TargetBleedingChancePercent": 5.0,
                    "TargetStunChancePercent": 50.0,
                    "TargetShockDamage": 20.0,
                    "TargetHealthDamage": 5.0,
                    "ThrowConditionThrowChancePercent": 10.0,
                    "ThrowConditionCooldownSeconds": 10.0
                }
            },
            "FirefightersProjectile": {
                "ItemClasses": [
                    "FirefightersHelmet_Red",
                    "FirefightersHelmet_White",
                    "FirefightersHelmet_Yellow",
                    "FirefighterAxe",
                    "FirefighterAxe"
                ],
                "Parameters": {
                    "ThrowConditionAmountOfProjectiles": 2.0,
                    "ThrowConditionThrowChancePercent": 10.0,
                    "ThrowConditionCooldownSeconds": 10.0
                }
            },
            "FishermenProjectile": {
                "ItemClasses": [
                    "GlassBottle",
                    "HuntingKnife",
                    "KitchenKnife",
                    "Canteen",
                    "FishingRod",
                    "Shovel"
                ],
                "Parameters": {
                    "ThrowConditionAmountOfProjectiles": 2.0,
                    "ThrowConditionThrowChancePercent": 10.0,
                    "ThrowConditionCooldownSeconds": 10.0
                }
            },
            "HuntersProjectile": {
                "ItemClasses": [
                    "GlassBottle",
                    "HuntingKnife",
                    "HuntingKnife",
                    "Canteen",
                    "Binoculars"
                ],
                "Parameters": {
                    "ThrowConditionAmountOfProjectiles": 2.0,
                    "ThrowConditionThrowChancePercent": 10.0,
                    "ThrowConditionCooldownSeconds": 10.0
                }
            },
            "HEGrenade": {
                "ItemClasses": [
                    "RGD5Grenade",
                    "M67Grenade"
                ],
                "Parameters": {
                    "DestroyProjectileAfterSeconds": -1.0,
                    "ThrowConditionAmountOfProjectiles": 1.0,
                    "ActivateGrenadeAfterSeconds": 5.0
                }
            }
        },
        "BreakingDoorsHandlerIsActive": {
            "all": 1
        },
        "BreakingDoorsRestrictedDoors": {
            "all": {
                "DNA_Lockout_ColourBase": [],
                "Jmc_Security_Door_Carrier": [],
                "DNA_Strongroom_Open_Base": [],
                "land_bunker_door_area04": [],
                "Land_KlimaX_T3Door": [],
                "DNA_Door_NoLock_ColourBase": [],
                "Land_WarheadStorage_Main": [],
                "DNA_WarpDoor_NoLock": [],
                "Jmc_Security_Door": [],
                "DNA_Lockout_Dbl_ColourBase": [],
                "land_bunker_entrance": [],
                "land_bunker_entrance1": [],
                "land_bunker_entrance2": [],
                "ContainerLockedBase": [],
                "Land_KlimaX_T2Door": [],
                "DNA_Strongroom_ColourBase": [],
                "land_bunker_door_base": [],
                "EVG_KeycardDoor": [],
                "DNA_Lockout_OneWayDoor": [],
                "DNA_Door_NoLock_Dbl_ColourBase": [],
                "Land_KlimaX_T1Door": [],
                "DNA_LockoutSteel_ColourBase": []
            }
        },
        "BreakingDoorsDestroyAfterOpenChancePercent": {
            "all": 30.0,
            "highstr": 50.0,
            "mediumstr": 40.0,
            "lowstr": 30.0
        },
        "BreakingDoorsOpenChancePercent": {
            "all": 30.0,
            "highstr": 50.0,
            "mediumstr": 40.0,
            "lowstr": 30.0
        },
        "BreakingDoorsOpenLockPickChancePercent": {
            "all": 5.0
        },
        "BreakingDoorsLossInterestAfterHitChancePercent": {
            "all": 5.0
        },
        "BreakingDoorsLossInterestAfterHitLockPickChancePercent": {
            "all": 25.0
        },
        "BreakingDoorsCrawlersChanceMultiplier": {
            "all": 0.0
        },
        "AttackPlayersUnconsciousHandlerIsActive": {
            "all": 1
        },
        "AttackPlayersUnconsciousHitsLimit": {
            "all": 5.0
        },
        "AttackAnimalsHandlerIsActive": {
            "all": 1
        },
        "AttackAnimalsWildBoar": {
            "all": 1
        },
        "AttackAnimalsPig": {
            "all": 1
        },
        "AttackAnimalsSheep": {
            "all": 1
        },
        "AttackAnimalsDeer": {
            "all": 1
        },
        "AttackAnimalsRoeDeer": {
            "all": 1
        },
        "AttackAnimalsGoat": {
            "all": 1
        },
        "AttackAnimalsCow": {
            "all": 1
        },
        "AttackAnimalsCustom": {
            "all": {
                "all": 0
            }
        },
        "FriendlyNPC": {
            "all": []
        },
        "SearchHandlerIsActive": {
            "all": 1
        },
        "SearchSphereRadiusIncreaseEverySeconds": {
            "all": 0.20000000298023225
        },
        "SearchSphereDistanceToRadiusMultiplier": {
            "all": 0.30000001192092898
        },
        "SearchSphereRadiusMin": {
            "all": 0.0
        },
        "SearchSphereRadiusMax": {
            "all": 50.0
        },
        "SearchSphereRadiusBurst": {
            "all": 60.0
        },
        "SpeedHandlerIsActive": {
            "all": 1
        },
        "SpeedMinimumInCalmMode": {
            "all": 0.0
        },
        "SpeedLimitInCalmMode": {
            "all": 3.0
        },
        "SpeedMultiplierInCalmMode": {
            "all": 1.0
        },
        "SpeedMinimumInSearchMode": {
            "all": 0.0
        },
        "SpeedLimitInSearchMode": {
            "all": 3.0
        },
        "SpeedMultiplierInSearchMode": {
            "all": 1.0
        },
        "SpeedMinimumInChaseMode": {
            "all": 0.0
        },
        "SpeedLimitInChaseMode": {
            "all": 3.0
        },
        "SpeedMultiplierInChaseMode": {
            "all": 1.0
        },
        "SpeedNoLimitsFromDistanceMeters": {
            "all": 0.0
        },
        "SmellsHandlerIsActive": {
            "all": 1
        },
        "SmellsSphereRadius": {
            "all": 2.0
        },
        "SmellsAllowStealthKills": {
            "all": 1
        },
        "SmellsLossInterestAfterReactionForSeconds": {
            "all": 0.0
        },
        "UpJumpHandlerIsActive": {
            "all": 1
        },
        "UpJumpHeightMax": {
            "all": 1.7999999523162842
        },
        "UpJumpImpulseDamageChancePercent": {
            "all": 50.0
        },
        "UpJumpChancePercent": {
            "all": 100.0
        },
        "UpJumpCooldownSeconds": {
            "all": 0.0
        },
        "DownJumpHandlerIsActive": {
            "all": 1
        },
        "DownJumpHeightMax": {
            "all": 30.0
        },
        "StuckJumpHandlerIsActive": {
            "all": 1
        },
        "FallHandlerIsActive": {
            "all": 1
        },
        "FallHandlerLegBreakHeightMin": {
            "all": 3.0
        },
        "FallHandlerLegBreakHeightMax": {
            "all": 15.0
        },
        "FallHandlerDeathHeightMin": {
            "all": 10.0
        },
        "FallHandlerDeathHeightMax": {
            "all": 20.0
        },
        "InjuryHandlerIsActive": {
            "all": 1
        },
        "InjuryHandlerInjuryOnExplosiveDamageChancePercent": {
            "all": 100.0
        },
        "InjuryHandlerDamageThresholdToInjuryArm": {
            "all": 30.0
        },
        "InjuryHandlerRestoreInjuredArmAfterSeconds": {
            "all": 0.0
        },
        "InjuryHandlerInjuredOneArmAttackMultiplier": {
            "all": 0.5
        },
        "InjuryHandlerInjuredBothArmsAttackMultiplier": {
            "all": 0.20000000298023225
        },
        "InjuryHandlerInjuredOneArmBreakingDoorChanceMultiplier": {
            "all": 0.5
        },
        "InjuryHandlerInjuredBothArmsBreakingDoorChanceMultiplier": {
            "all": 0.0
        },
        "InjuryHandlerInjuredOneArmStunChanceMultiplier": {
            "all": 0.5
        },
        "InjuryHandlerInjuredBothArmsStunChanceMultiplier": {
            "all": 0.0
        },
        "InjuryHandlerInjuredOneArmPainMultiplier": {
            "all": 0.5
        },
        "InjuryHandlerInjuredBothArmsPainMultiplier": {
            "all": 0.20000000298023225
        },
        "InjuryHandlerInjuredOneArmBleedingChanceMultiplier": {
            "all": 0.5
        },
        "InjuryHandlerInjuredBothArmsBleedingChanceMultiplier": {
            "all": 0.0
        },
        "InjuryHandlerSpawnWithInjuredOneArmChancePercent": {
            "all": 0.0
        },
        "InjuryHandlerSpawnWithInjuredBothArmsChancePercent": {
            "all": 0.0
        },
        "InjuryHandlerDamageThresholdToInjuryLeg": {
            "all": 30.0,
            "bears": 50.0
        },
        "InjuryHandlerRestoreInjuredLegAfterSeconds": {
            "all": 0.0,
            "AnimalBase": 900.0
        },
        "InjuryHandlerInjuredOneLegSpeedLimit": {
            "all": 2.0999999046325685
        },
        "InjuryHandlerInjuredBothLegsSpeedLimit": {
            "all": 1.0
        },
        "InjuryHandlerInjuredOneLegJumpHeightMultiplier": {
            "all": 0.5
        },
        "InjuryHandlerInjuredBothLegsJumpHeightMultiplier": {
            "all": 0.0
        },
        "InjuryHandlerSpawnWithInjuredOneLegChancePercent": {
            "all": 0.0
        },
        "InjuryHandlerSpawnWithInjuredBothLegsChancePercent": {
            "all": 0.0
        },
        "AttackCarHandlerIsActive": {
            "all": 1
        },
        "AttackCarPlayersIsActive": {
            "all": 1
        },
        "AttackCarPlayersDistanceMeters": {
            "all": 2.0
        },
        "AttackCarElementsIsActive": {
            "wolves": 0,
            "all": 1
        },
        "AttackCarElementsDistanceMeters": {
            "all": 2.0
        },
        "AttackCarElementsGlobalDamageMultiplier": {
            "all": 1.0,
            "bears": 3.0
        },
        "AttackCarElementsByCollisionsIsActive": {
            "all": 1
        },
        "AttackCarElementsByCollisionsGlobalDamageMultiplier": {
            "all": 1.0
        },
        "AttackCarElementsMultiplierByCarClassId": {
            "all": {
                "all": 1.0,
                "ExpansionTractor": 0.3499999940395355,
                "Expansion_Landrover": 0.6000000238418579,
                "OffroadHatchback": 0.800000011920929,
                "ExpansionUh1h": 0.30000001192092898,
                "Truck_01_Covered": 0.3499999940395355,
                "Offroad_02": 0.20000000298023225,
                "ExpansionMh6": 0.4000000059604645,
                "ExpansionMerlin": 0.20000000298023225,
                "ExpansionVodnik": 0.20000000298023225,
                "ExpansionUAZ": 0.6000000238418579,
                "ExpansionBus": 0.3499999940395355
            }
        },
        "AttackCarWindowDamagePercent": {
            "all": 25.0
        },
        "AttackCarDoorDamagePercent": {
            "all": 20.0
        },
        "AttackCarDoorChancePercent": {
            "all": 60.0
        },
        "AttackCarRadiatorDamagePercent": {
            "all": 10.0
        },
        "AttackCarCarBatteryDamagePercent": {
            "all": 10.0
        },
        "AttackCarPlugDamagePercent": {
            "all": 25.0
        },
        "AttackCarEngineDamagePercent": {
            "all": 10.0
        },
        "AttackCarLightsDamagePercent": {
            "all": 50.0
        },
        "AttackCarFenderDamagePercent": {
            "all": 10.0
        },
        "AttackCarBumperDamagePercent": {
            "all": 10.0
        },
        "AttackCarHoodDamagePercent": {
            "all": 10.0
        },
        "AttackCarFuelTankDamagePercent": {
            "all": 5.0
        },
        "ReactHandlerIsActive": {
            "all": 1
        },
        "ReactBehindVisualMultiplier": {
            "all": 0.20000000298023225
        },
        "ReactBehindNoiseMultiplier": {
            "all": 0.6000000238418579
        },
        "ReactFireplaceVisual": {
            "all": 1.0
        },
        "ReactFireplaceDayVisual": {
            "all": 1.0
        },
        "ReactFlashlightsVisual": {
            "all": 1.0
        },
        "ReactHeadtorchRedVisual": {
            "all": 1.0
        },
        "ReactRoadflareVisual": {
            "all": 1.0
        },
        "ReactRoadflareNoise": {
            "all": 1.0
        },
        "ReactChemlightVisual": {
            "all": 1.0
        },
        "ReactChemlightRedVisual": {
            "all": 1.0
        },
        "ReactPortableGasLampVisual": {
            "all": 1.0
        },
        "ReactFlammablesVisual": {
            "all": 1.0
        },
        "ReactSpotlightVisual": {
            "all": 1.0
        },
        "ReactCarLightVisual": {
            "all": 1.0
        },
        "ReactPowerGeneratorNoise": {
            "all": 1.0
        },
        "ReactCarHornNoise": {
            "all": 1.0
        },
        "ReactAlarmClockNoise": {
            "all": 1.0
        },
        "ReactKitchenTimerNoise": {
            "all": 1.0
        },
        "ReactFuelStationNoise": {
            "all": 1.0
        },
        "ReactFireworksNoise": {
            "all": 1.0
        },
        "ReactExplosiveItemNoise": {
            "all": 1.0
        },
        "ReactCarEngineNoise": {
            "all": 1.0
        },
        "ReactSmokeGrenadeVisual": {
            "all": 1.0
        },
        "ReactScreamNoise": {
            "all": 1.0
        },
        "ReactWeaponShotNoise": {
            "all": 1.0
        },
        "ReactFriendlyWeaponShotNoise": {
            "all": 0.0
        },
        "ReactFootstepsJogDayNoise": {
            "all": 1.0
        },
        "ReactFootstepsJogNightNoise": {
            "all": 1.0
        },
        "ReactFootstepsCrouchSprintDayNoise": {
            "all": 0.699999988079071
        },
        "ReactFootstepsCrouchSprintNightNoise": {
            "all": 0.699999988079071
        },
        "ReactFootstepsSprintDayNoise": {
            "all": 1.0
        },
        "ReactFootstepsSprintNightNoise": {
            "all": 1.0
        },
        "ReactHorseHoofstepsDayNoise": {
            "all": 1.0
        },
        "ReactHorseHoofstepsNightNoise": {
            "all": 1.0
        },
        "ReactDoorsDayNoise": {
            "all": 1.0
        },
        "ReactDoorsNightNoise": {
            "all": 1.0
        },
        "ReactPlayerFallDayNoise": {
            "all": 1.0
        },
        "ReactPlayerFallNightNoise": {
            "all": 1.0
        },
        "ReactBodyfallDayNoise": {
            "all": 0.5
        },
        "ReactBodyfallNightNoise": {
            "all": 0.5
        },
        "ReactBodyfallBackstabDayNoise": {
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        "ReactBodyfallBackstabNightNoise": {
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        "ReactSymptomsDayNoise": {
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        "ReactSymptomsNightNoise": {
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        "ReactVoiceWhisperDayNoise": {
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        "ReactVoiceWhisperNightNoise": {
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        "ReactVoiceTalkDayNoise": {
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        "ReactVoiceTalkNightNoise": {
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        "ReactVoiceShoutDayNoise": {
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        "ReactVoiceShoutNightNoise": {
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        "ReactMiningLightDayNoise": {
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        "ReactMiningLightNightNoise": {
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        "ReactMiningHardDayNoise": {
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        "ReactMiningHardNightNoise": {
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        "ReactBuildingDayNoise": {
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        "ReactBuildingNightNoise": {
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        "ReactSawPlanksDayNoise": {
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        "ReactSawPlanksNightNoise": {
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        "ReactVanillaMindstateChange": {
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        "ReactCustomIrritants": {
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                    "Destroy": 1.0
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        "ReactAndDestroyFlashlightsVisual": {
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        "ReactAndDestroyHeadtorchRedVisual": {
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        "ReactAndDestroyRoadflareVisual": {
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        "ReactAndDestroyRoadflareNoise": {
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        "ReactAndDestroyChemlightVisual": {
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        "ReactAndDestroyChemlightRedVisual": {
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        "ReactAndDestroyPortableGasLampVisual": {
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        "ReactAndDestroyFlammablesVisual": {
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        "ReactAndDestroySpotlightVisual": {
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        "ReactAndDestroyFireplaceVisual": {
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        "ReactAndDestroyFireplaceDayVisual": {
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        "ReactAndDestroyCarLightVisual": {
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        "ReactAndDestroyFireworksNoise": {
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        "ReactAndDestroyPowerGeneratorNoise": {
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        "ReactAndDestroyAlarmClockNoise": {
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        "ReactAndDestroyKitchenTimerNoise": {
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        "ReactAndDestroySmokeGrenadeVisual": {
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        "DamageToPlayerHandlerIsActive": {
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        "DamageToPlayerHealthMultiplier": {
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        "DamageToPlayerInBlockHealthMultiplier": {
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        "DamageToPlayerShockMultiplier": {
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        "DamageToPlayerInBlockShockMultiplier": {
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        "DamageToPlayerStaminaPercent": {
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        "DamageToPlayerInBlockStaminaPercent": {
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        "DamageToPlayerBloodPercent": {
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        "DamageToPlayerInBlockBloodPercent": {
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        "DamageToPlayerBleedingHandlerIsActive": {
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        "DamageToPlayerBleedingChancePercent": {
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        "DamageToPlayerInBlockBleedingChancePercent": {
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        "StunToPlayerChancePercent": {
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        "StunToPlayerInBlockChancePercent": {
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        "DisarmToPlayerChancePercent": {
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        "DisarmToPlayerInBlockChancePercent": {
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        "FastAttackToPlayerChancePercent": {
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        "DiseasesToPlayerHandlerIsActive": {
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        "DiseasesToPlayerAgents": {
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            "highstr": [
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        "CameraShakeToPlayerIntensity": {
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        "PainToPlayerHandlerIsActive": {
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        "PainToPlayerHeadMultiplier": {
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        "PainToPlayerHeadInBlockMultiplier": {
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        "PainToPlayerArmsMultiplier": {
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        "PainToPlayerArmsDisarmMultiplier": {
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        "PainToPlayerArmsInBlockDisarmMultiplier": {
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        "PainToPlayerLegsMultiplier": {
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        "PainToPlayerLegsInBlockMultiplier": {
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        "PainToPlayerTorsoMultiplier": {
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        "PainToPlayerTorsoInBlockMultiplier": {
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        "PainToPlayerLimbsBreakChancesMultiplier": {
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        "PainToPlayerLimbsDeepWoundChancesMultiplier": {
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        "DamageToZombieHandlerIsActive": {
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        "DamageToZombieHealthPoints": {
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        "DamageToZombieHealthPointsLeg": {
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        "DamageToZombieHeadMeleeMultiplier": {
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        "DamageToZombieHeadRangeMultiplier": {
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        "DamageToZombieBodyMeleeMultiplier": {
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        "DamageToZombieBodyRangeMultiplier": {
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        "DamageToZombieFromCarsMultiplier": {
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        "DamageToZombieFromExplosionsMultiplier": {
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        "DamageToZombieFromHotItemsHp": {
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        "DamageToZombieBodyPartsPiercingIsActive": {
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        "DamageToZombieAlwaysKillOnBackstab": {
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        "DamageToZombieShockToStunHandlerIsActive": {
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        "DamageToZombieShockToStunLightHeavyAnimationThresholdMeleeHeavy": {
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        "DamageToZombieShockToStunLightHeavyAnimationThresholdRange": {
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        "DamageToZombieShockToStunThresholdMeleeHeavy": {
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        "DamageToZombieShockToStunThresholdRange": {
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        "DamageToZombieShockToStunFromButtstockHit": {
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        "DamageToZombieShockToStunCumulativeDamage": {
            "all": 1
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        "DamageToZombieShockToStunCumulativeDamageTimeFrameSeconds": {
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        "DamageToZombieWeaponsMultipliers": {
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        "MeleeAttacksDodgeHandlerIsActive": {
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        "MeleeAttacksDodgeChance": {
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        "MeleeAttacksDodgeCooldownSeconds": {
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        "JumpAttackHandlerIsActive": {
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        "JumpAttackChance": {
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        "JumpAttackCooldownSeconds": {
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        "BloodHandlerIsActive": {
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        "BloodVolumeMl": {
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            "Horse_Base": 30000.0,
            "Animal_BosTaurus": 30000.0,
            "Animal_BosTaurusF": 30000.0
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        "BloodLossRateMinMl": {
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        "BloodLossRateMaxMl": {
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        "BloodLossRateRegenMl": {
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        "BloodOnExplosiveDamageChancePercent": {
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        "BloodSplatParticlesIsActive": {
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        "BloodTrailParticlesIsActive": {
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        "BloodPoolParticlesIsActive": {
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        "ResistContaminatedEffectHandlerIsActive": {
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        "ResistContaminatedEffect": {
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            "SurvivorBase": 0,
            "ZmbM_Mummy": 1,
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            "ZmbM_NBC_Yellow": 1
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        "AllowCrawling": {
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        "RespawnInCrawlingChancePercent": {
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        "ScreamHandlerIsActive": {
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        "ScreamAttractsZombiesInRadius": {
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            "ZmbM_usSoldier_Officer_Desert": 120.0
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        "ScreamChancePercent": {
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            "ZmbM_usSoldier_Officer_Desert": 100.0
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        "ScreamCooldownSeconds": {
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        "ScreamNearbyInfectedSilenceSeconds": {
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        "SearchBodyToViewCargo": {
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        "SearchBodyToViewCargoSeconds": {
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        "SearchBodyExtendLootingToPlayersInRadiusMeters": {
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        "SearchBodyOnlyEmptyHands": {
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        "SearchBodyWithoutGlovesBloodyHandsChancePercent": {
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        "SearchBodyWithoutMaskVomitChancePercent": {
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        "CanBeButchered": {
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        "ButcheringSeconds": {
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        "ButcheringWithoutGlovesBloodyHandsChancePercent": {
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        "ButcheringWithoutMaskVomitChancePercent": {
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        "ItemsAfterButchering": {
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                {
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                {
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        "CanBeBackstabbedHandlerIsActive": {
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        "CanBeBackstabbed": {
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        "VisionRangeMultiplierDay": {
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        "VisionRangeMultiplierNight": {
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        "SizeHandlerIsActive": {
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        "SizeFromMultiplier": {
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        "SizeDamageScalingIsActive": {
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        "SizeBloodVolumeScalingIsActive": {
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        "SizeSpeedMultiplierScalingIsActive": {
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        "ThrowingProjectilesHandlerIsActive": {
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        "ThrowingProjectilesHandlerDamageMultiplier": {
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        "ThrowingProjectilesHandlerVehiclesDamageMultiplier": {
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        "ThrowingProjectilesHandlerProjectilesList": {
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            "all": [],
            "priests": [
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                "GarbageIfPlayerNonObstacle"
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            "industrial": [
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                "IndustrialProjectile"
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            "prisoners": [
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                "GarbageIfPlayerNonObstacle"
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            "fishermen": [
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                "FishermenProjectile"
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            "city": [
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                "CityProjectile"
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            "firefighters": [
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                "FirefightersProjectile"
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            "hunters": [
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                "HuntersProjectile"
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            "villagers": [
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            "medics": [
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                "MedicsProjectile"
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            "military": [
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                "MilitaryProjectile"
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        "RangeAttacksHandlerIsActive": {
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        "RangeAttacksHandlerZombiePlayerDistance": {
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        "RangeAttacksHandlerPlayerOnObstacleHeight": {
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    "Players": {
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        "SmellLifetimeSeconds": 120.0,
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        "QuietDoorOpeningMechanicSeconds": 3.0,
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            "DNA_Strongroom_Open_Base",
            "DNA_Lockout_ColourBase",
            "DNA_Lockout_OneWayDoor",
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            "DNA_WarpDoor_NoLock",
            "DNA_Lockout_Dbl_ColourBase",
            "DNA_Door_NoLock_Dbl_ColourBase",
            "DNA_LockoutSteel_ColourBase",
            "Land_KlimaX_T1Door",
            "Land_KlimaX_T2Door",
            "Land_KlimaX_T3Door",
            "EVG_KeycardDoor",
            "land_bunker_door_base",
            "land_bunker_entrance",
            "land_bunker_entrance1",
            "land_bunker_entrance2",
            "land_bunker_door_area04",
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            "Jmc_Security_Door_Carrier",
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        "DisableVanillaDoorNoiseSystem": 1,
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        "VehicleCrashPainMultiplier": 1.0,
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        "UnconsciousWhenOverPainedHeadReceivingHits": 1,
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        "ArmsLowerWhenAimingWithPainedArms": 1,
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        "ArmsPainShockDamageActions": {
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        "ArmsPainUnrestrainItems": {
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        "AuditoryHallucinationsWithPainedHead": 1,
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        "MovementCoordinationImpairmentWhenHeadReceivingHits": 1,
        "PainArmsWhenHitWithoutGloves": 1,
        "ShockIfRunsWithPainedLegs": 1,
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        "LimbsBreakSystemIsActive": 1,
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        "HeadBreakDurationSeconds": 1800.0,
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        "LimbsBreakFromFalls": 1,
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        "LimbsDeepWoundSystemIsActive": 1,
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        "LimbsDeepWoundUnconsciousBleedRateMultiplier": 1.0,
        "LimbsDeepWoundVanillaCutBleedRateMultiplier": 0.10000000149011612,
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        "LegsDeepWoundFromTraps": 1,
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        "LimbsBulletTimeToSecondStageSeconds": 7200.0,
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        "NoiseMultiplierDay": 2.0,
        "NoiseMultiplierNight": 2.0,
        "NoiseMultiplierCrouchDay": 1.0,
        "NoiseMultiplierCrouchNight": 1.0,
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        "CamoClothingVisibilityMultipliers": {
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    "Vehicles": {
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            "Offroad_02": {
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            "Truck_01_Base": {
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        "CollisionsSpeedReductionMultiplier": {
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        "CollisionsDamageSpeedThresholdKmH": {
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    "LossInterestToIrritantAfterSeconds": 120.0,
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    "SuppressorShotCooldownSeconds": 5.0,
    "BloodParticlesLimit": 1000.0,
    "BloodParticleDurationSeconds": 600.0,
    "SaveConfigAfterInit": 0
}