Item Type (Blueprint) - yozozchomutova/AstroModdingKit GitHub Wiki

Defines some basic information about item.

Item Type

  • Destroy on Add Deformation - ??
  • Indestructible - ??
  • Is Volatile - ??
  • Is Power - ??
  • Is Oxygen - ??
  • Creative Spawn Empty - ??
  • Use Square Icon Background - ??
  • Can Be Scrapped - ??
  • Apply Tint to Harvest Actors - ??
  • Is Unrepackageable - Won't be able to repack.
  • Internal Storage Behavior - ??
  • Item Repackage Audio Switch - ??
  • Container Subtype Whitelist - ??
  • Material Color - ??
  • Terrain Collection Multiplier - ??
  • Terrain Collection Mesh - ??
  • Terrain Volume Mesh - ??
  • Pickup Actor - Linked Physical Item.
  • **Default Container Type - ??
  • Unbundle Type - ??
  • Bundle Type - ??
  • Default Container Indicator Type - ??
  • Astropedia Resource Type - ??
  • LTEName - ??
  • Construction Recipe - Ingredients Array - List of ingredients/items.
    • Item Type - Item as ingredient.
    • Count - Quantity, write there whole numbers.
  • Has Alt Construction Recipe - ? Has secondary recipe. ?
  • Alt Construction Recipe - ? Secondary recipe, same as construction recipe. ?
  • Catalog Data - None or Item Catalog Data, if item has to be listed in research catalog or printer control panels.
    • Is Creative Mode Only - ? Does this item only show up in the catalog in creative mode? ?
    • Creative Spawn Packaged - ? Does this item spawn as a package when spawned in from catalog in creative mode? ?
    • Play Fab Account Bound - ??
    • Hidden Until Unlocked - Won't be researchable by bytes, it gets replaced by "MISSION COMPLETION REWARD" message.
    • Hidden Until Unlocked Creative Mode ? Same as Hidden Until Unlocked, but in creative mode. ?
    • Unlock Cost - Price in bytes.
    • Is Base Item - Item will have it's own row and will be as first element in that row.
    • Category - In which category should item appear in research catalog.
    • Category Sequence Number - Row Y offset
    • Base Item Type - Fill only if Is Base Item is unchecked. In which row should item appear (Only Base Item Types).
    • Variant Type - Should go next to the left or right side of item -> depending on Variation Sequence Number
    • Variation Sequence Number - Row X Offset.
    • Catalog Mesh - Mesh that appears in Research Catalog.
  • Research Subject Definition - None or Research Subject Definition, if item can be researched through Research Chamber.
    • Phases - ??
      • Points Per Minute - ??
      • Phase Duration Seconds - ??
    • Bonus Timelines Affected - ??
    • Total Points Per Instance - ??
    • Total Research Seconds Per Instance - ??
  • Crate Overlay Texture - Icon on crates.
  • Widget Icon - UI icon.

Control Symbom

  • Name - Name of the item.
  • All Caps Name - Same as Name, but UPPERCASE.
  • Tooltip Subtitle - Tooltip, under name.
  • Description - Just a description
  • Sound Event - ??