Chaos Effect: Size 'Em Up - yeelp/MCCE GitHub Wiki
Size 'Em Up is an Interval Chaos Effect. It lasts anywhere from 2200 to 3200 ticks and activates every 40 to 180 ticks.
Effects
Every activation, Size 'Em Up randomizes every entity's scale attribute within 16 blocks of the player. It has a 50% chance of either increasing the scale above the default values or decreasing it below the default value. Players, Slimes and Magma Cubes are unaffected.
When the effect ends, any entity that is more than 8 times it's normal size is despawned.
Applicability
Size 'Em Up is always applicable.
Exclusivity
Size 'Em Up is mutually exclusive with Mob Rain.
History
Version | Notes |
---|---|
1.2 | Introduced |