Chaos Effect: Shakeweight - yeelp/MCCE GitHub Wiki

Shakeweight is an Interval Triggered Chaos Effect. It lasts 200 ticks, triggers every 3 to 6 ticks and triggers at most 6 to 10 times.

Effects

Shakeweight always triggers as soon as it's interval expires. Every time it triggers, it launches the player down if the player's vertical velocity is positive. Otherwise, it launches the player up. If this was Shakeweight's last trigger, it launches the player up again, which either counteracts a downward launch or doubles an upward launch, whichever was chosen on the last trigger and then sets its duration to 1 tick. It also plays a weak hit sound every trigger.

When the effect ends, it throws the player forwards with a knockback sound.

Applicability

Shakeweight is only applicable if either the player is not on the ground or if the 3 blocks above them are air.

Exclusivity

Shakeweight is mutually exclusive with To the Moon

History

Version Notes
1.2 Introduced