Chaos Effect: Food Chain - yeelp/MCCE GitHub Wiki
Food Chain is a Timed Chaos Effect. It lasts anywhere from 500 to 1000 ticks.
Effects
Food Chain generates a random decimal from 1 to 20. It then sets the player's hunger to that value, ignoring the decimal portion, and the player's saturation to that decimal value. It also plays a UI button click sound every time.
It can be thought of as Cycle of Life, but for hunger.
Applicability
Food Chain is always applicable.
Exclusivity
Food Chain is mutually exclusive with Equilibrium.
History
Version | Notes |
---|---|
1.2 | Introduced |