LuaDoc_cameraFly.md.html - yasumitsu/JaggedAlliance3Modding GitHub Wiki
Activates the fly the camera.
void cameraFly.Activate(int view) int view : set 1 for the first view. Set 0 to deactivate all the views.
Disables the change of s_CameraFly_LeftStickMovesFlat/s_CameraFly_RightStickYMovesUpDown when LT-B/RT-B is pressed.
void cameraFly.DisableStickMovesChange(int view)
Enables the change of s_CameraFly_LeftStickMovesFlat/s_CameraFly_RightStickYMovesUpDown when LT-B/RT-B is pressed.
void cameraFly.EnableStickMovesChange(int view)
Check if the Fly camera is active.
bool cameraFly.IsActive()
Set camera position and 'look at' point
void cameraFly.SetCamera(point pos, point look_at, [int time]) point pos : new position of the camera.
point look_at : new look at position of the camera.
int time : time (ms) to interpolate to the new camera
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