LuaDoc_cameraFly.md.html - yasumitsu/JaggedAlliance3Modding GitHub Wiki

cameraFly reference

cameraFly.Activate

Activates the fly the camera.

void cameraFly.Activate(int view) int view : set 1 for the first view. Set 0 to deactivate all the views.

cameraFly.DisableStickMovesChange

Disables the change of s_CameraFly_LeftStickMovesFlat/s_CameraFly_RightStickYMovesUpDown when LT-B/RT-B is pressed.

void cameraFly.DisableStickMovesChange(int view)

cameraFly.EnableStickMovesChange

Enables the change of s_CameraFly_LeftStickMovesFlat/s_CameraFly_RightStickYMovesUpDown when LT-B/RT-B is pressed.

void cameraFly.EnableStickMovesChange(int view)

cameraFly.IsActive

Check if the Fly camera is active.

bool cameraFly.IsActive()

cameraFly.SetCamera

Set camera position and 'look at' point

void cameraFly.SetCamera(point pos, point look_at, [int time]) point pos : new position of the camera.

point look_at : new look at position of the camera.

int time : time (ms) to interpolate to the new camera

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