Advantages - xvaldetaro/mendigames GitHub Wiki
Advantages are traits that gives you an edge
Types
Mental
Stays with you if you change bodies
Physical
Adde by bionic enhancements
Social
Based on your identity
Exotic
Can't be added by ordinary humans without ultra-tech mods Need to choose origin
Supernatural
Impossible in nature and can't be justified by science Need to choose origin
Mundane
Anyone can get
Origins
- Biological
- Chi
- Cosmic
- Divine
- High tech
- Magic
- Psionic
- Spirit
Turning Advantages On and Off
Always ON
- An advantage that never inconveniences you (e.g., Intuition)
- Has to be on at all times to be of benefit (e.g., Resistant)
- Reflects a permanent trait of your species (e.g., Extra Arms)
Switching OFF
- requires one-second Ready maneuver
- Does NOT require concentration
- Cannot be interrupted
Only ON when attacking
- Affliction p35, Binding p40, Innate Attack p61
List of Notable ones
Acute Senses
+1 Sense rolls with chosen sense
Affliction
Cause condition on attack. Default ranged attack with 1/2D 10, Max 100, Acc 3, RoF 1, Shots N/A, and Recoil 1 Resist roll = HT + 1 - Affliction Level
- Allies