Reading List - xrchisense/xrevent-broadcaster-unity GitHub Wiki
Id | Link | Summary | Created by | Read by Tobias | Read by Thorbjörn | Quality Rating (Tob) | Quality Rating (Tho) | Removal Request |
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1 | https://www.wowza.com/blog/low-latency-hls-vs-webrtc | LL-HLS vs. WebRTC | Tobias | +++ | ||||
1.1 | https://www.wowza.com/blog/streaming-protocols | Streaming Protocols: Everything You Need to Know | Thorbjörn | +++ | ||||
2 | https://www.gl-systemhaus.de/blog/ll-hls-byte-range-addressing | LL-HLS Byte Range Adressierung | Tobias | |||||
3 | https://www.renderheads.com/content/docs/AVProVideo/articles/feature-streaming.html | AVPro Streaming Capabilities | Tobias | |||||
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WebRTC required Knowledge
Id | Link | Summary | Created by | Read by Tobias | Read by Thorbjörn | Quality Rating (Tob) | Quality Rating (Tho) | Removal Request |
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11 | https://help.estos.com/help/de-DE/procall/5.1/erestunservice/dokumentation/htm/IDD_FUNCTIONALITY.htm | NAT, NAT Traversal, STUN, TURN, ICE und Signaling Server kurz und knapp erklärt | Tobias | ☑ | +++ | |||
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coding for Unity
Id | Link | Summary | Created by | Read by Tobias | Read by Thorbjörn | Quality Rating (Tob) | Quality Rating (Tho) | Removal Request |
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51 | https://en.wikipedia.org/wiki/Entity_component_system | ECS is a software architectural pattern comparable to MVC, but its for game development in cotrast to GUI based applications which often use MVC pattern | Tobias | ☑ | + | |||
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