Reading List - xrchisense/xrevent-broadcaster-unity GitHub Wiki

Id Link Summary Created by Read by Tobias Read by Thorbjörn Quality Rating (Tob) Quality Rating (Tho) Removal Request
1 https://www.wowza.com/blog/low-latency-hls-vs-webrtc LL-HLS vs. WebRTC Tobias +++
1.1 https://www.wowza.com/blog/streaming-protocols Streaming Protocols: Everything You Need to Know Thorbjörn +++
2 https://www.gl-systemhaus.de/blog/ll-hls-byte-range-addressing LL-HLS Byte Range Adressierung Tobias
3 https://www.renderheads.com/content/docs/AVProVideo/articles/feature-streaming.html AVPro Streaming Capabilities Tobias
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WebRTC required Knowledge

Id Link Summary Created by Read by Tobias Read by Thorbjörn Quality Rating (Tob) Quality Rating (Tho) Removal Request
11 https://help.estos.com/help/de-DE/procall/5.1/erestunservice/dokumentation/htm/IDD_FUNCTIONALITY.htm NAT, NAT Traversal, STUN, TURN, ICE und Signaling Server kurz und knapp erklärt Tobias +++
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coding for Unity

Id Link Summary Created by Read by Tobias Read by Thorbjörn Quality Rating (Tob) Quality Rating (Tho) Removal Request
51 https://en.wikipedia.org/wiki/Entity_component_system ECS is a software architectural pattern comparable to MVC, but its for game development in cotrast to GUI based applications which often use MVC pattern Tobias +
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