3d - xkp/Doc GitHub Wiki
Our 3D idiom allows developer to make quick use of (true) 3d shapes, cameras and all kinds of three-dimensional goodies. Our implementation uses the opensource library threejs and its interface pretty much mirrors it. For any kind of in depth explanation please refer to its documentation.
3D applications will always have a scene node that will have at least a camera and as many shapes as you wish.
Some code:
<application>
<scene>
<camera id="camera_1" fov="70" aspect="1.5" near="1" far="1000">
<position y="300" z="500"/>
</camera>
<cube id="cube_1" width="200" height="200" depth="200">
<position y="150"/>
</cube>
</scene>
</application>
#Table of contents
This is the list of available 3D tags:
##Shapes
##Artifacts